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Joined: Jun 2004
Location: NJ USA
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I don't seem to get the skills I am buying. Am I missing something? Also, what is the deal with alchemy? How do you make potions, and where are the vials of old to make them? Sigh, I don't seem to be getting the hang of this....

Joined: Jun 2004
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When you buy the skills you are only buying the ability to learn said skills. You must also invest skillpoints into them as well. For example, if you buy warrior, one-hand slashing you must then go to your skill tree and follow warrior-onehand-slashing, then invest the points into one of the subcategories like damage, accuracy, etc. Hope that helps.


"Where have all the cowboy's gone?" -Paula Cole
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EDIT: Whoops. Beaten to the punch by a faster typist! Never mind, I said it slightly differently. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Hi,

You don't actually buy the skill itself - you're just buying the knowledge needed to develop it. To activate a skill you need to spend some of those skills points that you get when levelling up (it lights up a red box near your portrait when you have some to spend. Click on it to open up a 'tree' showing the skills you currently have available to build up).

Alchemy works differently from DD. No bottles needed, and you can't use the mushrooms any more. You need some points in the Alchemy skill. Then you collect those things that look like coloured bushes (from barrels etc) and combine them. Search the forum for some good posts with all the combos.

Hope that's what you needed to know. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Last edited by Kris; 27/06/04 02:30 PM.
Joined: Jun 2004
Location: NJ USA
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Thanks! ..Ouch, expensive way to do things.

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Edit: I took too long to type my response and other people beat me, but maybe there's something you or someone else can use.

Acquiring skills is a bit different than the way skills were acquired in DD and it took me a little while to get the hang of it, too.

You get one skill point to allocate as you wish every time you gain new levels, with a bonus point every five levels. Merchants (especially in the battlefields) and other characters can teach you skills, but paying for the skill simply "opens" the skill pathway. To actually use a skill, you must create it. Either of your characters can create a skill once the pathway is opened.

To create a skill, click Skills on the mini-menu, and you're presented with a list of options - Wizard, Warrior, Survivor, Summoning Dolls . To follow a skill pathway, click the appropriate area. In your case, to gain the skill to make potions, click Survivor, then when the next branch of the skill path appears, choose Survivor Talents, then at the next branch, select Alchemy, and at the final branch, select Extract. To gain the skill of combining potions, follow the same skill path, but at the final branch, choose Combine.

Then allocate skill points to the particular skills you want. You can only choose as many levels as you've learned from trainers (or from some rare books).

Then, if you have some alchemy plants (often found in chests, etc.) you can make potions. One point of skill allows you to make minor potions, two points means you can make larger potions, etc. I don't quite understand exactly how the plants combinations work, but I found that making potions works best when you have a whole lot of different plants in your inventory (I keep a stash of them at the Battlefields). Then right-click on any of the stacks of plants, and you're asked what size potion you want to make, then you're presented with the possible potions that can be made from the available ingredients.

Hope this helps a little. Good luck.

[color:"red"] F [/color]

Last edited by Fantaghiro; 27/06/04 02:59 PM.
Joined: Jun 2004
Location: Colorado
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also, you can unlearn skills if you realize you don't like them and get the points back to use elsewhere. The trash-can icon is the unlearn button. It does cost some gold, though, but sometimes very much worth it.


"Where have all the cowboy's gone?" -Paula Cole

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