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Joined: May 2004
journeyman
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journeyman
Joined: May 2004
1-Mushroom Farmers House-->Strange Cupboard or Chest (cant remember)-->you open it and it teleports you to a place with full Tibars..you kill the tibars and you teleport back---> the mushroom farmer enters his house---->the strange cupboard is "Locked"..and cant open anymore!!!...Any idea about what for it is? did i miss something?

2-The 2 Merchants in the Imp Village--->One of them ask about stealing a box from other merchants cellar--->when you accept--->you go to other merchant---->A lever is there---->i hit the lever, cinematic runs--->the merchant says "leave it alone"---->i hit again--->nothing happens.
---->i hit the lever in sneak mode---->the cinematic runs---->the merchant says "leave it alone"---->i hit again, nothing happens..
---->i came after the whole village is dead! ---->merchant is dead too---->i hit the lever---->the cinematic runs???????---->but there is no one who can speak to me..and the cinematic Runs forever!!!! i close the game--->reload!!!

thank you all.


Rescuer of the Sleeping Princess...
Joined: May 2004
enthusiast
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enthusiast
Joined: May 2004
1) the strange chest is there just to tell you "drugs are bad" or sth like it. After the mushroom farmer caught you completely stoned, he wisely locked his chest. The only advantage of opening it in the first place is that you now have the mushroom farmer to trade with (not a big advantage if you ask me)

2) Lever: after you get the quest, try the lever, talk to the good merchant (you can convince him to go outside); now you can pull the lever


I used to be snow white, but I drifted... Check out my Beyond Divinity fansite
Joined: Jun 2004
stranger
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stranger
Joined: Jun 2004
Ahhh ... too slow. Basically, what Desdemona said.

<span class='standouttext'>Spoiler : </span><span class='spoiler'> 1. Mushroom Farmer's House - when my party teleported back from fighting the tibars, the farmer said something about he shouldn't have left those mushrooms unlocked. I just took the whole episode to be a on "magic mushroom trip" and that he locked up the chest for their own sake. But, what do I know ...

2. When you talk to the merchant with the lever, explore the entire dialog tree - you can get the merchant to go outside, believing the other merchant is messing with stuff outside his house. As soon as he's outside, you can go down there to retrieve the box. </span>

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Last edited by Fantaghiro; 30/06/04 12:26 PM.
Joined: May 2004
journeyman
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journeyman
Joined: May 2004
talk to the merchant again!!!!! hooooollyyy craaaaapppppp <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

i knew i miss something.


Rescuer of the Sleeping Princess...

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