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journeyman
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OP
journeyman
Joined: Jun 2022
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Saint: You're an angel come to earth. Good: You're a generally good person, but back you into a corner and you will cap a bitch. Neutral: You do it for the lolz. Evil: "“Evil is a point of view." Murderhobo: Some people just want to watch the world burn. --- Emjos glitched the last thread so I had to remove them. 
Last edited by PixieStix2; 30/10/23 11:21 PM.
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addict
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addict
Joined: Oct 2023
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Nowadays ? I only go as Pure Evil Cyco Scumbag..haha after 11 times its the only way man.. or go like Durge Doom Slayer and kill evrybody. fun as hell.
The Blood God will Protect yu! Praise the Sun! \0/
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veteran
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veteran
Joined: Oct 2021
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I tend to play good. It's hard for me to actively go around killing innocents and being unnecessarily rude.
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old hand
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old hand
Joined: Oct 2020
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This sounds like something that should be a poll. Anyway, I don't really have a fav play style.
Dig the your avatar btw, crazy pic.
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Bard of Suzail
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Bard of Suzail
Joined: Oct 2020
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Volunteer Moderator
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Volunteer Moderator
Joined: Feb 2022
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I’d probably characterise my favourite play style as chaotic good tending to chaotic neutral. Roleplaying other kinds of characters can also be great fun, but I’d only tend to try them if I do multiple runs of an RPG. As of course I am doing for BG3  . I’ve never done a murder hobo run in any cRPG in my life, though. Perhaps one day I’ll let loose!
"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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veteran
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veteran
Joined: Dec 2020
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I'm more in the chaotic good territory. I like to bend the rules a bit, but play generally good.
"We are all stories in the end. Just make it a good one."
Doctor Who
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enthusiast
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enthusiast
Joined: Apr 2023
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I always lean towards playing somewhere between Chaotic Neutral and Neutral Evil - will help, but only if paid well. Playing mostly Rogue type characters, so lying, stealing, survival of the fittest style. If something is in the way - not sorry, but you're going down. Every decision is made with "how will it benefit me?" and "do I like this person" in mind.
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Bard of Suzail
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Bard of Suzail
Joined: Oct 2020
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I’ve never done a murder hobo run in any cRPG in my life, though. Perhaps one day I’ll let loose! I have tried, I really have in many games to go fully to the dark side. I find that playstyle boring and well it just feels wrong.
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old hand
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old hand
Joined: Oct 2020
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Good mostly, although there have been occurrances (on the EA Nautiloid, now cut) where cultists lay wounded, so I gave the helpless s*ckers the coup-the-grace to get an XP and some loot from them. I'm now doing a dark-urge, going with Minthara and I definitely find that less compelling than the good guy. Although.... (spoiler for those who have not finished ACT 2 ) When I reflect on the fate of Arabella's parents, tortured to death by undead nuns and surgeons, I think I did them a favour with a swift execution at the grove. Same for all the other Tieflings who perished in the shadowcursed lands, and even Zevlor who betrayed his people and ended in a mindlfayer pod. I bet they would prefer the death at the grove if givena choice. So who caused more grief and pain for the innocents ? The good guy or the bad one ?
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addict
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addict
Joined: Aug 2023
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I basically always play goody two shoes.
The only game in which I really have managed to play evil was Star Wars: Knights of the Old Republic. Because in that game its extremely trivial, you just always pick the evil instead of the good option.
Dunno if I will manage to play evil in BG3. With The Dark Urge there is an interesting option. But currently I just dont find the time to play.
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journeyman
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OP
journeyman
Joined: Jun 2022
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This sounds like something that should be a poll. Anyway, I don't really have a fav play style.
Dig the your avatar btw, crazy pic. I didn't know you could make a poll at the time. Also, thanks for the compliment. 
Last edited by PixieStix2; 31/10/23 04:54 PM.
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veteran
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veteran
Joined: Oct 2021
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I even have trouble stealing in the game. I know they're only video game characters, not real, but it still feels wrong.
A part of me wants to do a Minthara run, which I did try in early access, but whenever I get close to trying again, I always start thinking about Bex and Danis. They love each other and just want a house with cat and a little door. Why would I want to kill them? How could I bring myself to kill them? Sure, I'm playing a character, not myself, but still.
When I was younger, I remember thinking necromancy seemed interesting and powerful and whatnot. Edgy, maybe? Now that I'm older, it seems sick. I have zero interest in animating corpses to be my servants. I mean, something is seriously wrong with that idea. Not only is it incredibly disrespectful to the body in question, but consider how disgusting it is. it probably stinks worse than anything and leaves behind stains that will never come clean.
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enthusiast
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enthusiast
Joined: Jun 2020
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I won't go for any "LULZ GONNA KILL YA" Bioware-style evil options. But I'm gonna play a Drow Necromancer who's in it for hisself and power and knowledge and see where that is carrying him.
Where most games fail is that it's all cartoonishly black and white often times (I LUV U XoXo / GONNA KILLZ U ROFL). And that "being goody goodshoes" is as easy as clicking the corresponding dialuge options. Being The Knight In SHining Armor is pretty hard in life, as there's temptation everywhere. So most people would and should end up somewhere in between -- or quite a few indeed end up as perceived of being "Greedy" and "evil" despite not indending to be perceived that way.
As simple as it was, the extremely powerful and tempting slayer form you could transform into in BG2 was a step in the right direction of replicating that. It made fights much easier, but it also came at cost... I haven't played BG3 much beyond EA yet, but at least in principle, they're aiming for that some.
Last edited by Sven_; 31/10/23 05:29 PM.
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enthusiast
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enthusiast
Joined: Aug 2023
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I generally play according to a personality and setting wants and needs for the character, rather than applying the generic DnD alignments to the character.
If I create a character that leans more towards an evil nature I tend to make them intelligent and manipulative rather than stupid evil. Relationships, trust and loyalty are commodities that can be valueable, even to a selfish and narcissistic person. So they don't make enemies or create friction with other people just for the sake of being "evil".
My noble and altruistic characters will still have flaws. Maybe, like Wyll, they are tempted by easy paths to power, believing that such power could be used for the greater good.
A compelling story arc with changes and growth to their personality is also very fun. So instead of locking myself to "this character is a chaotic neutral person that abhores authority", they might come into the story with experiences that makes them inherently distrustful, but through the story and connection with other characters they learn to overcome that distrust and that what they really needed in their lives was to have trust and faith in something.
Pre-determined alignments are far too restrictive to me. But generally I choose the more civilized paths because they usually just make more logical sense, that still doesn't mean that the character's end goal is noble and good.
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addict
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addict
Joined: Sep 2022
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In my first play through I played a saint.
Currently I'm playing all over the place, probably neutral to good.
MC is a paladin, fallen once so far. He himself doesn't do or say bad things. But he lets Astarion steal like crazy, Gale and Shart help out Astarion a lot. Guess he's resigned to not fighting them over that. Besides I mainly target hoarding druids or Zhents.
I was going to grab the hag hair, had Wyll buffed and positioned to intimidate. But last minute change of mind. Decided abandoning the Hag victims would make MC unlikeable. So slaughtered Ethel. Going minimal rests, I recruited a second party so one squad retires, the next pushes on. And Withers gave me a necromancer...
Well now, we've gathered up corpses and stacked them in crates. No talking your way out of this development, it's got to be capital-E Evil. Fun though, for a bit. The zombie horde broke out in Grymforge, very cool tactical play setting that up. But storing corpses in crates is inventory management heavy. We retired her, for now.
Plan to buff Astarion the assassin to the max and completely clear out Moonrise. Save Harpers and FF any casualties. Last play through they must've taken 70% losses? Still, coming in under false pretenses and then quietly going murder-hobo. Not the actions of a saint.
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