We've got a group that's been playing a multiplayer campaign for a while now, and one of the biggest issues we have is the assigned traveler's chest while in camp.
It seems that when I join, and I always seem to be assigned the first chest. This is the one you get when you play solo. I'm not the host.
It doesn't matter which character I'm assigned when I join, or which I get switched to by the host (Two of us created custom characters, and two took origin characters).
This has a few problems. I tend to send everything to the camp, right from the loot screen to avoid additional baggage and weight. That causes problems later on.
Is there a workaround for this, or a way for the game host to assign a specific check to each player?
Last edited by Eric the Grey; 02/11/23 05:53 PM.