Larian Banner: Baldur's Gate Patch 9
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Hello,

II know there's already lot of threads concerning bugs in chapter 3 since the release of the patch 4.
It might be a good idea to summarize in one single topic all the bugs that are happening, and some "tips" that were found to allow to play the game even with these glitches.

For now I encounted the following glitches :
- Voss stays in Raphael's room and keep asking to join him near the bar. / Tips : You can lure him in the room with the flying elephant to trigger his dialogue with Minor Illusion or by stealing him.

- Aunt Ethel won't do any action during the fight in act 3, she just remains still and passes her turn after a few seconds. / Tips : No tips found

- At the end of the fight against Minsc in the sewer, the cinematic starts and ends immediatly. Minsc is hostile again and trying to stun him will kill him definitely. / Tips : Make sure that all your characters are in sight of Minsc at the end of the fight.

- Not sure it's trully a glitch but the fight against Viconia is harder than ever, the damages amount from the Darkness are always at maximum. / The fight was already hard enough, buffing it might be a bit "overkill".

Don't hesitate to add any more glitches encounter during you playthrough of Act 3 since the release of patch 4, and the potential tips you found to pass through it.

I hope Larian will patches these issues quickly, this game is awesome but this news glitches are really annoying and are kinda ruining the player experience during Act 3, it's a shame to not be able to enjoy this final act in a good conditions.

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5) Game crashes leaving Iron Throne (cutscene) in ACT3

After you rescued Duke Ravengarde and the rest of the 13 Gondians and all entered the submarine and then the cutscene goes where they pull me up and the ship leaves. Then at 100% when the cutscene loads it crashes every time. This issue happens on latest patch 4.1.1.3911062 (Hotfix #10) on PC STEAM.

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When I got to the zaith'isk and put Lae'zel in it the whole thing played like a cut scene through default dialogue with no opportunities for me to encourage her to get out or roll any saving throws.

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Already reported and posted some of these, but I'll repeat them here - and I'm pretty sure that most of these are patch 4-related, since I'd never run into any of them prior to patch 4:


- rubber-banding/lag when running and/or fast-traveling between named locations on the map in Act III. This has gotten better for me with hotfix 11, but it's still present in some locations of the Act III map (albeit much milder than before hotfix 11).

- trying to switch off DLAA in the video-options makes the game CTD instantly. Only tested this on Vulkan but it has been 100% repeatable for me since patch 4 dropped.

- not 100% sure if this is a patch 4-thing: Character-portrait messed up when leveling Minsc for the first time after he joined the party. Parts of his inventory portrait got superimposed over his UI-portrait somehow and that's what it still looks like now.

- SH romance dialogue options available that should not be available given the state the romance is in - basically, all options for different and mutually exclusive relationship-states are available at the same time. Also had her "reset" last night to the state she should be in the morning after the swimming scene. Meaning I could talk to her about building sand-castles twice and on two different days.

- some dialogue-scenes cutting back to normal world view prematurely (before the last character speaking during the "cut-scene" is able to finish their sentence).

- Potent Robe model's skin/texture glitching out and showing weird black and white pattern beyond a certain viewing distance - but only on some body-types. Definitely happens on small-bodied males, doesn't happen on Karlach for example. Same behavior for the actual "Potent Robe" and Larroakan's robe (which shares the same model).

EDIT:

- some general weirdness with dialogue sequences. Happened to me twice after patch 4 so far:

1. Wyll at camp - trying to talk to him switched the camera to external, "someone else is having a conversation"-mode while the Emperor appeared standing around at camp (this was in Act II, before it was even revealed the Emperor existed, lol).
2. Gale and Mystra at the Tabernacle. Happened a day after their dialogue-sequence when I returned there and - with Gale active - clicked on the statue. The game moved the statue off its pedestal and next to Gale, facing him as if it was an NPC having a chat with Gale.

In both cases, SPACE/RMB to skip would eventually fix this behavior (Wyll conversation starting normally, Mystra statue returned to it pedestal).

EDIT2:

Probably not a patch4-thing, because it never worked correctly for me, but I'll throw it in here as well:

Oskar's painting will show anyone but Tav when dropped on the ground. So far, it's been Karlach and Minsc mostly, I think, on my play-throughs. Sometimes the portrait will even change during one and the same play-through. It's never shown Tav's portrait, however.

At least it's now worth quite a bit more - I usually robbed the whole place blind to make this mission a bit more ..err... rewarding. smile




S.

Last edited by 1Sascha; 22/11/23 10:05 AM.

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