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Is there a mod that makes it so that war priest charges reset on short rest?

I feel like the class had potential, but is extremely underwhelming because it's on long rest (and because it's completely dysfunctional when multiclassing -- complete lack of control of consumption of those charges if you go cleric 5/paladin 5).

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Nevermind, found it. People desperate to make it work think alike wink

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Any possibility of those charges at higher levels (7?) resetting each encounter? There already are such abilities.
3-5 Extra Action attacks per encounter would IMO make a Warpriest juicy, yet far from OP. For Gods sake - BARDS get TWO attacks!

Last edited by Buba68; 22/12/23 11:21 PM.
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Originally Posted by Buba68
Any possibility of those charges at higher levels (7?) resetting each encounter? There already are such abilities.
3-5 Extra Action attacks per encounter would IMO make a Warpriest juicy, yet far from OP. For Gods sake - BARDS get TWO attacks!
Unfortunately not. I know it's still weak, just less pathetically so. The class still peaks at level 6 martially. They still get their first spell that can do serious damage at level 9. It used to get extra attack at level 5 in early versions of the mod, but not anymore.

I'm planning on combining it with a few modded items (mostly gear) for some better early spells. It will be worse than a light cleric still, just playable. You'll have to do the same for a balanced war cleric unfortunately

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the only point of the class is one level then multiclassing into whatever else like the monk for its dex instead of str attack


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Originally Posted by Ussnorway
the only point of the class is one level then multiclassing into whatever else like the monk for its dex instead of str attack
Yes, and it's a crying shame. I guess people at one point figured there's already Paladins, so why flesh out the war cleric fantasy? Nonetheless, I want to try more things and build them myself if I must. Since I can't code, this is what I'm stuck doing.


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