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Joined: Apr 2023
O
stranger
OP Offline
stranger
O
Joined: Apr 2023
Good day everybody,

I'm currently playing the co-op mode, I'm level 5 and just had to flee the fight for the first time.

I have the following question as to whether I misunderstood it or whether it is a bug.

During a fight I had to flee. 1 character made it, 2 died, and 1 made death saving throws.

The problem is that I can't rest in the camp for long with the last charakter. This is not possible. Do I have to revive all three first (which is not possible because there are enemies there). If so, what's the point of fleeing the fight?

Thank you

Joined: Jul 2017
old hand
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old hand
Joined: Jul 2017
The point of fleeing the fight is that your story is not over which it would be if the whole party was wiped. So you can pay Withers to revive the dead companions in the camp. A problem exists when a companion is not dead but down on the ground and still alive in stabilized condition. In this case you cannot long rest and also not revive them with Withers, you have to crawl back and bring them to their feet with a healing spell. Luckily the enemies in most cases kill downed companions.

If you don't want to revive a dead companion, you can ask Withers to take them into custody, so they can remain dead for a time. Never tried that however. With lvl 5 you should have enough money to revive. I had to flee from the Gith fight, all rolled first and killed/downed two of my chars and took the third into Hold Person, and killed him in the second turn. I ran away with the low hp fourth char, revived the three others in the camp with the aid of Withers and retaliated. The 600 gold lost was a bad hit, but better that than losing the whole campaign.

Joined: Apr 2023
O
stranger
OP Offline
stranger
O
Joined: Apr 2023
Thanks a lot!!!


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