Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
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Hello,

I wanted to give feedback after 1 more playthrough this time in honour mode.

Here is the link to my previous feedback threads: https://forums.larian.com/ubbthreads.php?ubb=showflat&Main=111015&Number=919542
Most of the feedback still holds.

I have finished the game once on normal mode, a second time I stopped at 2/3 of act III in tactician and now I finished it completely in honour mode. (I had one more run that I stopped at moonrise tower because of minthara not appearing bug)

I used Shadowheart as Life Cleric (12), Karlach as Open hand Monk (9)/Thief Rogue (3), Minthara as Vengeful paladin (6)/Assassin Rogue (3)/Sword bard (3) and Tav as Tempest Cleric (1)/Storm Sorcerer (11).

The only fights that really presented a challenge to me were: Cazador (that bat swarm really does a lot of damage but I also fought with Asterion and made it difficult for me) and Orin (I only killed her before as Durge so this fight was new for me, but magic missiles with lightning charges did the job)

I sadly had to "cheat" two times in honour mode, as in, I had to kill the game process via task manager. Once in the sharr temple when one of my characters clipped through the elevator and landed in a position I couldn't reach. The fall damage knocked them unconcious but they stabilised. Another bug happend at the house of hope where 2 of my characters couldn't complete the jump outside the house to get to the prision and just died mid air. One of them couldn't be revived anymore because the blue soul wasn't appearing and I couldn't just leave the house because I already triggered the alarm. Not sure what you could to do about stuff like that other than bug fixing. (Maybe give one emergency reload in honour runs? Not sure)

Regarding bugs: The jump bug happend a few more times. I remember it in Lorroakan's tower it would similarily stop the character in mid air even though the mouse cursor showed that it should work.

I also noticed a lot of times the animation of an ability would play, then everything would freeze for ~10 seconds and then everyone would react to it. Not a big problem but annoying since it happend a lot. (once every 2nd or 3rd fight)

Also, once Lorroakan is dead, Rolan did not trade any of the good items anymore (only scrolls).

One thing I messed up was sending Wyll to the hells because I accidently killed Mizora in the mindflayer colony. I wonder if it would be possible to find him when you go to Avernus with Karlach. Would be a nice little touch.

Regarding the ending: I convinced Lae'zel with my last inspiration points to join me but then it was only Karlach and me in the hells. Would be nice if she followed when you convinced her since in my playthrough she is a fugutive and in hiding.

Also ending: I feel like it would feel a bit more natural if some of the characters would join forces and spend time together (Maybe based upon their development in the game). I could totally see Halsin, Jaheira and Minsc to do some Harper/Druid stuff together. Astarion could also join since he likes being a hero if he didn't ascend. Or Wyll and Karlach going to the hells. Or Shadowheart (if she rejected Shar) joining Lae'zel in her fight against Vlaakith.

Also, since I really tried to play safe and got as much XP as possible I was already level 12 at the beginning of act III. I know you don't like higher levels because it gets too powerful but the lack of progression was a bit boring.

So much from my side. Great game. I am sad that you won't add anymore big content updates. Well, I just hope for your next game.

Joined: Aug 2014
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Originally Posted by nlghtcrawIer
Or Wyll and Karlach going to the hells.

I remember that happening on one of my playthroughs.


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