Can this please be removed. The AI is not intelligent enough to avoid things like AOE attacks, and its simple to easy to be triggered in small arena's like the main battle of Act 2 where the friendly AI's seem like they are attracted to AOE spots like catnip. Then dying the moment a fight ends, triggering the temporary hostile and Enemy of Justice. It's not the players fault a friendly AI walks into fire, nor should you be worried about if your attacks in a battle is going to anger friendly AI after the battle instead of actually trying to win the battle. It's frustrating, and can cause lots of lost time invested specially if you haven't saved or are playing a run where you can't save. It's kind of hypocritical considering every friendly AI's in the game have done things that could be seen as being enemies of justice as well.