Larian Banner: Baldur's Gate Patch 9
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Joined: Sep 2024
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stranger
OP Offline
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Joined: Sep 2024
Hi everyone,

i just installed with success patch 7, and I downloaded the mod tookit and linked the mod.io account the larian one.
The mod manager appear on the login screen of Bg3, everything seems fine and I can subscribe to every mod, but...
When I try to launch the game, here's the message

[Linked Image from i.ibb.co]

It basically says "mod problems not solved" and that all the mods are "inactive"

I don't understand what I did wrong, even because one of the mods (the new hair one) ... works! It's a bug or I need to do something else? There is a guide for this?

Last edited by Eli_B87E; 08/09/24 09:18 AM.
Joined: Sep 2017
Location: Mobile, AL, USA
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stranger
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Joined: Sep 2017
Location: Mobile, AL, USA
I'm having the exact same problem (except that I do not have the toolkit)- took a winger and loaded a game anyway, and all the mods 'seem' to work, but the error makes me uncomfortable that down the road something will crash. How do I fix this?

[img]https://www.dropbox.com/scl/fi/d1rg...rlkey=g79fa2iabt6odej4id5cfl5x4&dl=0[/img]

Last edited by technochitlin; 08/09/24 03:25 PM. Reason: added info
Joined: Nov 2020
enthusiast
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Joined: Nov 2020
I've been fighting with both the in game mm and BG3 MM and neither one of them are working right at all. The in game one I the the same as the OP whether or not I install 3rd party mods and don't get me started on that BG 3 MM that is nothing but a nightmare.

Joined: Dec 2019
apprentice
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apprentice
Joined: Dec 2019
Doesn’t seem a problem. It’s a feature that tells you the status of the save game file you’re about to launch: if mods you’ve downloaded are new (weren’t there when you saved) you can enable or disable them. Like in this case. If enabled, load, save again and you won’t be notified again.

Same thing if you delete a mod used in the save file, it will ask if you want to install/enable the mod again or if you want to load the save anyway with the risk of something broken (like an headless char if you deleted the custom head used to create it, or something like that).

You can mantain campaigns with different sets of mods enabled this way.

Last edited by Wizbane; 10/09/24 12:56 AM.
Joined: Sep 2024
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stranger
OP Offline
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Joined: Sep 2024
I wish it was that simple frown
The screen says basically “mod problems not solved”
And in fact when i load the game, the mods are not there. They simply doesn’t show. For example I downloaded new faces and hair and they are simply not in the modify char menu.
I just wish to understand what I did wrong!


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