The ladder mechanic is absolutely terrible since Update #7, as now party members can only go one by one up/down a ladder/wall.
This became such a drastically obstructive nuisance for exploration because it's bringing exploration down to a complete stop by forcing the player to WAIT for every single party member (and their summoned minion) to get up/down the ladder first before the player has the permission to use it. Depending on ladders/walls it takes 4 seconds for each party member to climb up/down, that's 12 seconds of forced wait time at MINIMUM every time the player decides to climb somewhere and it increases by 4 seconds for every minion.
On top of that ladders/walls are now so buggy that if the player tries to go up/down while someone else is occupying the ladder, the player will get stuck in place for a good amount of time.
Please revert this awful change/tweak/whatever so the entire party can climb altogether as they used to.
*Bug showcase where the player gets stuck if the ladder is occupied and 17 seconds of forced wait time for the party to regroup*
This is so annoying. I wasn't sure if it was only related to ladders or could also be caused by more general blocking of paths. I had it happen to me on the cliff-face to the right of the main gate to the goblin camp - and I don't recall anyone using ladders before. If anyone is impatient, f5 f8 also reverts things back to normal again.
New behaviour makes navigation way more tedious, especially if you have summons. It was fine before patch 7, not sure why they felt the need to change it.
Yes, I'm constantly ungrouping and grouoing when a ladder needs to be climbed. But the worst is when the PC climbs and immediately descends again for no obvious reason.