Larian Banner: Baldur's Gate Patch 9
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#953753 31/10/24 02:45 PM
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Whether more dice skins in the base game (perhaps locked behind achievements, like a green and thorny one for resolving the Grove situation, a black and purple one for ending the Shadow Curse, the artifact for beating the game, etc) or the ban on achievements gets lifted if the only mods you have are dice skins that have no mechanical impact (beyond color theory which PC already has both red and blue which afaik have the greatest impact to begin with), please all I want is a few more dice options. (for a more personal note, I just had to abort a playthrough because I hadn't realized achievements were disabled with mods when the only ones I had were dice skins and I don't want to go through the alternative hassle that apparently exists)

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I like this idea. Especially dice to fit different achievements/quest completion. A set of slayer dice would be cool. I'm not sure if there is a way to selectively tie achievements to specific mods because I think the qualifier is tied to the manager? I know they do the same with other modded games like Skyrim. But adding a few skins to the game would be great.

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I’d love new dice skins! Sure, you can get that with mods but I think it feels a lot more rewarding getting them in the game for doing certain stuff. At the very least I’d love to have class specific dice that would either only be available when playing that class or unlocked for future games if you played that class before.

Natasy #953785 01/11/24 05:18 PM
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Originally Posted by Natasy
A set of slayer dice would be cool..

Man, I would love that. Like maybe three little grabby nails on each side of the dice for the three arms in the slayer form. And maybe bloody dice for those that choose to be a vampire.

It would be nice to activate achivements if you just have mods like dice skins, but I'm not sure how much work it would be to check that you are not cheating.

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There are a lot of nice dice available through mods, I got almost all of them, if Larian added more I would be for it too.

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Another idea for a situational dice set came to mind after posting the above: a butter-yellow set acquired by leaving the stones in every location where there is a contingency to reacquire them after you leave and lose the ability to return (that one realm where they're teleported back to your camp, the deep place where they wind up with some sahuagin or in a fish, and that building where some kobolds will spawn carrying them for you to get them back from are the ones I know of), all in the same playthrough. Butterfingers!


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