Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
ldo58 Online Content OP
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OP Online Content
old hand
Joined: Oct 2020
IT's not a big deal, but I thought I'd mention it in case other players are also puzzled by the light cantrip not working.

I installed some fancy camp clothes mods and thus often have the "hide armour from view" toggle set on.
I also used to cast the ligth cantrip on Lae'zel in dark places with loot, so I don't have to scan the screen with the mouse, but can just see the environs.

Well, it turns out that when you have this light on you and you hide the armour from view, the light disappears also, so once agrain find yourself groping around in the dark. Even though the cantrip is still active. Toggling armour visibility back on also brings the light back.

Joined: Nov 2023
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Well... Yeah...

While using the "Camp Clothes" sheathed weapons aren't shown at all. So the Light enchanted weapon is not there to produce the light. (Same as if you enchanted a melee weapon and then swapped to your ranged weapon. As the melee weapon is no longer being shown, it's not producing light)

Pressing "U" to unsheathe weapons works to get around this (The caveat being entering dialogue causes forced sheathing so you'd have to unsheathe them afterwards)

Of course, Wildshaped Druids are screwed no matter what as they cannot have a weapon equipped while shaped.

Personally, my big gripe with the Light cantrip is it only being Until Long Rest on WEAPONS. If you go through the extra effort of using it on say, armour (Which requires you to remove the armour, drop it on the ground and then cast Light on it and then pick up the armour and re-equip it) it only lasts 20 Turns. Makes it quite annoying for any unarmed characters or characters that weapon swap frequently (Or anyone who wanted the drip of being clad in bright shining armour/clothing).

On a side note:

I hope future Larian games come with a proper transmog feature. So we don't have to awkwardly work around it with camp clothes (Which not only potentially ruins actual camp scenes, but also has aforementioned "Not showing sheathed weapons" thing - To say nothing about not allowing weapons to be visually changed). Also, if they do double weapon loadouts, I hope they properly show both weapon loadouts at all times (Ideally with proper sheathes and other assorted attachment systems)


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