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Joined: Jun 2004
Location: Los Angeles
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Location: Los Angeles
I just finally finished the game, and I think there's a pretty heavy imbalance in the game:

I started the game with the deathknight as my tank warrior, and the paladin as a magician who shoots arrows when the battles are easy.

First disappointment: most cool weaponry and armor necessitates high strength and/or agility, and the deathknight can't take most of the armor. So I had to simply throw most of the cool stuff away, making it much harder to play the game.
Had I instead played as warrior/magician (instead of magician/warrior) I wouldn't have had any problems for all but the last battle.

However the end game is the exact opposite, and I easily won the game at level 30 (or 31, I forget), by purely using the hammer spell over and over again. Without using it I had absolutely no chance, but using it made the whole battles a joke (and that goes for the last 2 bosses, as well as the labyrinth with all the shadows, which are very sensitive to bone damage)

I didn't even go through the drudgery of all of the Act 4 battlefields (I only did one), but I still breezed through the last 2 battles. The deathknight was totally worthless then, even with 80+ strength and all sorts of heavy stuff, the only savior was the hammer spell. Keep the enemies stunned, and chip away 20-30 HP at a time. It takes about 20 large mana potions to beat the last battle, which is rather small.

Ideas? thoughts? I guess I'm just disappointed that there was so much imbalance in the game. (Also I felt that the summonning dolls were worthless, too weak and upgrading them was much too costly)

Joined: Mar 2003
Location: Germany
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Hammer spell is powerful - but I killed the end boss without it:
1. Sneak + arrows (needs patience)
2. Sneak + magic (ethereal magic fireball was nice), very effective, better than hammer, faster.
3. Melee + hammer spell. Here I had to use that spell, as melee attacks lets the end boss summon allies. This is not the case for ranged attacks (including ranged magic).

Summ dolls: If you strip your boss enemy of all skill pts and put his into the summ. dolls => did you try this for the end battle? It won't affect his end abilities, but you have stronger dolls.

Last edited by kiya; 31/08/04 06:57 AM.
Joined: Jun 2004
Location: Los Angeles
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I never did sneak during the whole game. I guess I didn't see the value at first, then forgot about it. I guess I missed out on another tactic.

Re ethereal magic, nice one. I couldn't figure out which magic was most effective against bosses, except for the hammer that almost never failed. With enough speed (30-35), a magician can hammer the boss quickly enough that he's always stunned.

For summoning dolls, I guess the final battle is definitely the only one where it kind of makes sense, but how powerful is it? I supposed you used the ranaar skeleton for that?

Final boss could summon allies? Heh, I never saw that.

Joined: Mar 2003
Location: Germany
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Yes, the final boss summons ONLY in melee.

http://www.kiya1.de/beyond/act4screens/Finalmeleeend0.jpg
here you see the enemies he summoned (was on easy in this screenshot) On tactical he summoned far more.

http://www.kiya1.de/beyond/act4screens/Finalsumm50.jpg
here you see one of the summoned, a Warlock. He stripped my char off her requirements to use a weapon, wear protection.

http://www.kiya1.de/beyond/act4screens/Finalsumm2bis20.jpg
http://www.kiya1.de/beyond/act4screens/Finalsumm2bis0.jpg
the Black Bishop trying to place traps

http://www.kiya1.de/beyond/act4screens/finalfireball.jpg

sneak+fireball.

Battling techniques by some gamers, click here

More battling techniques, click here

Hm, about the summ. dolls as allies: I didn't try it - other gamers did this. Yes, I consider the Raanaar skeleton suitable - some used them to distract the end boss and gain time. Please, read Grim's posts in the first link.
Kiya

Last edited by kiya; 01/09/04 07:46 AM.
Joined: Sep 2003
Location: Vienna, Austria
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I always killed him with Winds of Fury.


Lira Lindriel - Magic is real (unless defined integer.)

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