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Joined: Oct 2004
Location: Portugal/Europe
stranger
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stranger
Joined: Oct 2004
Location: Portugal/Europe
hi mates, at the same time i go further on the game, more and more questions i have, i am sorry for that, but i love the game and i want to fully anderstend the moust.

-what i must do to make the hero use 2 blades at the same time?, i have tryed to give him the "2 hand wepon " skill, but it not helped at all, if i try to putt a dagger on each hand, i can't. it is need it a especial skill that i need to get on a teacher?, if so, where?


- i have give to my BK the indentify skill, but i only can give him 2 points on that. and he is on level 11. what i must do so i can give him more points on that skill?

- my hero is builded as a kind of "rogue", and i have putt it 8 points on "open locks", but every time i try to use it, its futile!!...i always receve a "not sufficient skiled " worning...my question is...how many points on that skill i need to make that skill worth?! i am in the start of act 2 and i only have been able to open a door with that skill once in the game!!, must i continue to rise it?, or must i abort it and use the points for other things?

- about alquimie, i have give that to the hero, and i start to build small pots, and i notice i could make the same type of potion independet of the type of the "plants" i use. i mean...there are many diferent colors on that "plants"...but i always can make the same potion what ever i mix!!

- another thing about alquimie, i start to make just healing potions, because it is what i use moust, but after a especific number of them , i notice i im not able to do more of that type! becasue the option turns faded, and only the other types are for use...what determines that!?,we have a limit cap for each of the types?, what i must do to be able to build more of the same type? if a cap exist, when are we able to make more of the same types?

- there are any type of cap for the maximum level for the characters?, if yes what is the maximum level possible?, this is important to make a plan for the skills when we level up.

- what is the level expected when we end the game? (assuming we have done all and kill all what is to be killed).

- it is possible to use the "same" builded chars, if we start another game on more hard difficulty?, like a way to "export" the chars, to use them after on another game start?

Thx in advance for any info about this questions mates.

cya


The House of Wishes!
Joined: Aug 2004
old hand
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old hand
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Quote
-what i must do to make the hero use 2 blades at the same time?, i have tryed to give him the "2 hand wepon " skill, but it not helped at all, if i try to putt a dagger on each hand, i can't. it is need it a especial skill that i need to get on a teacher?, if so, where?


you can't do that... there is no ambidextrie skills...
2 hand weapons is for weapons used with 2 hands


Quote
- i have give to my BK the indentify skill, but i only can give him 2 points on that. and he is on level 11. what i must do so i can give him more points on that skill?


you will be able to buy more level in that skill later (maybe even in Battlefield 1... i don't remember)

Quote
- my hero is builded as a kind of "rogue", and i have putt it 8 points on "open locks", but every time i try to use it, its futile!!...i always receve a "not sufficient skiled " worning...my question is...how many points on that skill i need to make that skill worth?! i am in the start of act 2 and i only have been able to open a door with that skill once in the game!!, must i continue to rise it?, or must i abort it and use the points for other things?


lockpick is still broken in 1.45 version... you should abort it

Quote
- what is the level expected when we end the game? (assuming we have done all and kill all what is to be killed).
around lvl 30-32 IIRC

Quote
- it is possible to use the "same" builded chars, if we start another game on more hard difficulty?, like a way to "export" the chars, to use them after on another game start?


no


MG!!! The most infamous member these forums have ever got!
Joined: Oct 2004
Location: Portugal/Europe
stranger
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stranger
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thx a lot for all that answers to my question mate.
trully thakfull.


The House of Wishes!
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to use weapons that use both hands as in two daggers, your player needs to be based in the survival skill you can only do in the beginnig of the game. When you determine what your base skill is for example your hero If you set him as her the use of magic will work the best for him. Now you can add certain things from other skill but you character won't take full advantage of the skill that don't apply to what you set your character as <img src="/ubbthreads/images/graemlins/div.gif" alt="" />

Joined: Mar 2003
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Joined: Oct 2004
Location: Portugal/Europe
stranger
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stranger
Joined: Oct 2004
Location: Portugal/Europe
thx for the link mate, it is extremly usefull:))

Phill, are you saying it is possible to use 2 daggers as a surviver?!, my hero is a surviver, i have chosed that on the beggining. but i cant putt on him a dagger on each hand!


The House of Wishes!
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There is no dual weapon wielding in the game, regardless of class. The class choices at the start of the game only effect the initial stat point distribution and the initial skills available.

Joined: Oct 2004
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stranger
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stranger
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thx raze, for claryfing:)


The House of Wishes!

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