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Barta's an' Angel?


Congrats!

...someday...



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<img src="/ubbthreads/images/graemlins/ouch.gif" alt="" /> Never in a million years buddy! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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Anyone think that the character's graphics look a lot more pants in BD? I thought the first game's characters where graphically brilliant (though I don't like a few of their styles) but in BD the char's look quite blocky with jaggies *relative* to the first game....

Just apoint but I cant see why they did it - okay, so you can customise them a bit but however I do it they still look rubbish to me. x.X

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What do you mean with "looking pants" ? I read this expression for the first time here ...


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I thought the first game's characters where graphically brilliant (though I don't like a few of their styles) but in BD the char's look quite blocky with jaggies *relative* to the first game....

Just apoint but I cant see why they did it - okay, so you can customise them a bit but however I do it they still look rubbish to me. x.X

It is always the same problem : 2D graphics against 3D graphics.
We had an interesting discussion about it recently in the french section of the forum.
For those who can understand french this is a link :
Comment vous souhaiteriez Divinity 2

Sorry french people are the kings of <img src="/ubbthreads/images/graemlins/offtopic.gif" alt="" /> posts.
We use to call this "sauter du coq à l'âne" or "jumping from the rooster to the donkey". <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

Barta

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[color:"orange"]Just apoint but I cant see why they did it[/color]

In addition to the technical benefits of 3D (customization, more variety of movements), 2D just does not scale very well. In 2D each animation is a series of drawings, which take up much more space compared to 3D models. If you want to add a different attack move or a different creature, it requires a new set of drawings. In 3D, once you have a basic model, different variations of form or movement are relatively easy to make (a town of a hundred unique elves would be much easier and faster created in 3D than 2D, and take up much less hard drive space).

There are also marketing forces involved. 3D is perceived to be better than 2D, so that can have a large influence on how interested publishers can be in a title, how reviewers score games and how likely people are to buy it from looking at the box. There was an adventure game (forget the name) discussed in one of the chat forums, where the developer simply could not find a publisher willing to publish the game in 2D. Despite the fact that the previous game in the series looked fine and a 3D engine would not add anything to the gameplay, they had to switch to 3D to get it released.

For RPG games, there are a lot of benefits with 3D, and few downsides. The image quality of 3D models may not currently beat hand tweaked 2D animations, but it is getting pretty close. The lowish polygon count characters in BD didn't look as good as in DD (though I only really noticed the difference if I zoomed in), but they will more than likely be much better in DD2. Eventually, with real time reactions to environmental lights, shadows, wind, etc 3D models should exceed 2D in image quality (think Final Fantasy vs just about any other animated movie).

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I think I agree with you - It annoys me personally but I can see why the did it.

(I mod D2 so i know how much effort animating 2d takes <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

.. and the economic aruements win too I guess.

You are also right about them getting better - DungeonSiege was very good, though I still wasn't quite happy, pity the game was lame (IMHO of course).

Something about 3d engines just feel unresponsive too... dunno why.

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What do you mean with "looking pants" ? I read this expression for the first time here ...


It's an expression sometimes used in the UK - don't know about anywhere else. It just means that I dont think the graphics are very good - so I suppose pants could mean bad. I wouldnt worry too much, not many ppl use it, and I don't much either.

<img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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Its as cockney expression...

Just like "Apples and Pears" refer to STAIRS...
"pork pies" are lies
a "britney spears" is a beer
a "monkey" is 500 pounds
a "saucepan handle" is a candle....

it goes on and on and on....


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In my opinion battlefields are REALLY sucky, they are just so bad quality, quests are same and map is really annoying... Battlefields spoiled my interest to the game <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />. Divine divinity was really much better.

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You realize the BFs are optional? I played the entire game through only visiting the BFs to trade with the merchants.

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Optional - except the Necromancers Tasks (which are no real "Battlefirlds" in fact).

From a balancing point of view I find the BFs quite good - in their intention - but they need to be improved, imho.

Too long are the ways to walk, and too big are the BFs in general, that's my personal opinion. Without the teleporter stones it wouldn't be fun, imho.

Anyway, I liked them, because they suppplied me with enough money to get better items. <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


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Alrik, don't forget the extra experience!

But I think they spoiled it for me too. I couldn't bare the fact of leaving them undone (think of all the exp/money/items I would loose!), and they were just so boring! Too easy enemies, and too big. They have to do it more challenging (or keep the tempo higher) to make it worth it.

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Alrik, don't forget the extra experience!

But I think they spoiled it for me too. I couldn't bare the fact of leaving them undone (think of all the exp/money/items I would loose!), and they were just so boring! Too easy enemies, and too big. They have to do it more challenging (or keep the tempo higher) to make it worth it.

Übereil


I completly agree <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />. I'm kind a person that if i play any game i have to complete everything...

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Yes, later I remembered the experience, too ! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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