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#320607 03/11/05 08:38 AM
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madwill Offline OP
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Hi <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Just thought I should report a big crash - which also affected my computer <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

After escaping the Citadel and starting Act II, I first explored the immediate area round about. Freeing the imprisoned imps and gaining access to the Imp Village and completing a "Summoning" quest.

Next came "mapping out" the Imp Village and learning of most of the quests and then The Battlefields to do the first two new dungeons - and then back to the Imp Village to start the Spider Forest.

I had practically covered all the Spider Forest when I encountered "something" (I don't know what) which killed me instantly - in the South East area.
I did the usual escape to the main menu and loaded my latest save and very gingerly went back towards where I knew I had just been killed - saving frequently.
However, I was instantly killed at the same spot - again without seeing anything - BUT this time the game crashed to desktop.

For some reason screen resolution had become 640 x 480.
[I keep this machine at 1280 x 1024 and the game plays using 1024 x 768.]
??????
And my desktop icons were all jumbled up.
Furthermore, there was an error message showing about Beyond Divinity "having had to close" ....
[I don't remember the exact wording.]

I decided my best move was to re-boot and did so.
This is a dual boot machine and during the boot up procedure I normally just choose whether to boot XP or Win98SE but when the choice came up, just "XP" had changed to it's full "Windows XP Home blah, blah", which I have never seen happen before.

I've since gone back to the game and played a little more - NOT going anywhere near that tiny drastic bit of the Spider Forest <img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> and all has seemed OK but obviously I'm not very happy about what happened and thought I should let you know.

Has anyone else reported similar ??

[Not being a techie person I found it rather scary <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />]

Cheers.

madwill <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

madwill #320608 03/11/05 09:29 AM
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My advice: wait for Raze to make some suggestions and in the meantime you could use the search function in this part of the forum. Perhaps the answer has already been given somewhere.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Macbeth #320609 03/11/05 11:42 AM
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my suggestion, go back to that spider forrest.
and see if this is happening again.
maybe it's a deadly trap. and you have to upgrade your resistace/constitution?
in the beyond divinity guide is a map of the spiderforrest
with all the traps on it.



Carpe diem, quam minimum credula postero
the_bean #320610 03/11/05 03:48 PM
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madwill Offline OP
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Hi <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

I did go back - twice - but with such a bad crash I'm not going again <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />

And why should a powerful monster cause it ??
I should just die - and that be it - surely ??

[I'm very good at dying. I get plenty of practice <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />]

Cheers.

madwill <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

EDIT : Sorry. I forgot to say thanks for the "search" suggestion !!

Last edited by madwill; 03/11/05 03:50 PM.
madwill #320611 03/11/05 10:05 PM
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Were you just walking around when you died? There are area triggered traps which can kill you instantly if you don't have enough hit points, but there should be a sound effect when they are tripped and the trap should be visible along with any effect. If that is the case, you can return to the area and get close to where it happened, then summon a doll and proceed, using it to trigger the trap. With the patch installed summoning dolls can not open trapped containers, though there is a way to open such containers and avoid the trap.
In order for a trap, or powerful creature, to cause a crash, there would have to be a problem with an associated sound effect or animation, etc.

There is an in-game cutscene in the south east section of the spider forest, with an exiled spider who gives you a minor quest to kill the spider priest. If you had already killed the priest, performing the sacrifice in the north west, before talking to the exile he should not be there.
The game might be crashing on the cutscene, but that shouldn't effect the resolution. Perhaps DirectX only half switched back to the desktop resolution, or there was some problem so it (or Windows) switched to a safe resolution. On startup the game switches to 640x480 for the intro video, and then to the specified game resolution, so might have been part of it.

It sounds like the first crash may have left something in memory, which made the second crash worse.
I have no idea why Windows would reset anything in the boot menu. Was the change temporary or did you have to rename the menu option yourself? Perhaps Windows had trouble rebooting, so used a default boot menu the next time it started?

There have been similar crashes at certain locations or cutscenes, but I have never heard mention of a boot menu being reset or selection renamed.

Raze #320612 04/11/05 03:40 AM
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Hi Raze <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Thanks for your response. I appreciate how busy you must be <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Yes. I was just walking round. And I do have the patch installed.

And I had already done the "Exiled Spider" quest when the crash happend.

On startup the game switches to 640x480 for the intro video, and then to the specified game resolution, so might have been part of it.

That's reassuring because I was worried where the 640 x 480 had come from !!

The Boot Menu change was temporary. Only happened that once - after the second crash.
[I didn't touch anything .... It righted itself .... Wouldn't know how to change anything like that anyway <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />]

I've played another huge chunk of the game since the crash without any other problems whatsoever occurring so I feel a bit better now and am putting the crash down to being one of those "one off snaggles in the works".

I will let you know if anything else drastic happens as I progress though <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

Thanks again.

Cheers.

Mad <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


madwill #320613 04/11/05 04:17 AM
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There is nothing in that area related to any ongoing quests, so whatever the problem was, hopefully it will not crop up again.

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />


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