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#326830 26/01/06 01:52 PM
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Has anyone else noticed the similarites the Divinity series shares with Ultima 7-9?

Divine Divinity - Ultima 7: Forests, Grasslands, etc.

Beyond Divinity - Ultima 8: Bleak Wasteland

The untitled NextGen game (Probably Divinity 3 - Ultima 9: Full 3D landscapes.


#326831 26/01/06 02:09 PM
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is that good or bad <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> ?


#326832 26/01/06 05:28 PM
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I don't know the Ultima games, but I would say that this is a coincidence. What fantasy game doesn't have fields, forests and bleak landscapes?


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
#326833 26/01/06 06:51 PM
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I wouldn't call it a coincidence. Larian had Ultima in mind as a great example of good C-RPGs. I remember they wanted to show the player a bit of its spirit and freedom.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#326834 27/01/06 02:36 AM
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Yes you are right most fantasy games do have those, but the order in which Larian is introducing them to us is the exact same as Ultima 7-9.

#326835 27/01/06 02:00 PM
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I wouldn't call it a coincidence. Larian had Ultima in mind as a great example of good C-RPGs. I remember they wanted to show the player a bit of its spirit and freedom.

I didn't know that. I guess it's possible after all.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
#326836 27/01/06 05:22 PM
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They have taken some things from different types of RPG, and but em in one big mixer, blended it together and got Divine Divinity.

But things like they are making Divine Divinity 3D, have a lot more to do with evolution of pc games, then just because Ultima 9 is 3D.

#326837 27/01/06 05:30 PM
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They have taken some things from different types of RPG, and but em in one big mixer, blended it together and got Divine Divinity.

AND put in a lot of their own ideas!


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
#326838 27/01/06 05:53 PM
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And ideas of the forum. If you use the Search Function, you might find some ancient topics I had put in here somewhere.

Edit : Did some digging ... :

Stories from early development

History of the Lost Kingdom books

History of the mysterious "Experience Bomb"


Last edited by AlrikFassbauer; 27/01/06 06:02 PM.

When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#326839 28/01/06 11:48 AM
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They have taken some things from different types of RPG, and but em in one big mixer, blended it together and got Divine Divinity.

AND put in a lot of their own ideas!


True that (shame shame, shame on me)

#326840 28/01/06 11:32 PM
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By the way, nice to see you again, Merendrious. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#326841 29/01/06 10:47 AM
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And ideas of the forum. If you use the Search Function, you might find some ancient topics I had put in here somewhere.

Edit : Did some digging ... :

Stories from early development

History of the Lost Kingdom books

History of the mysterious "Experience Bomb"


Nice links! Just goes to show the community is very much appreciated!


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.

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