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Joined: Jul 2006
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Joined: Jul 2006
Hi all, Im in act 2 right now and I still Have a bunch of leftover stat points in both the dark night and the paladin(of whom both are warriors, DK is 2h and Paladin is 1h/shield) but I have no idea on what to invest, my constitution is 15 and have 250hp, 20str and 20 agility on both characters, it seems that pumping points in survival gives betterinitiative and a bunch of other benefits while speed only adds evasion and less initiative than survival, my question is on wich skill should I invest the points and at what number to stop investing

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada
I would have favoured agility a little more than strength, but equipment requirements (2 handed sword and crossbow for a majority of the game) necessitated the opposite. Playing again, I'd probably choose agility based weapons (I did switch my hero to a bow fairly late in the game, and boosted agility). Constitution I started neglecting when an occasional potion was enough to keep the characters alive, and they were not in danger of being killed in a couple hits by a strong opponent. I kept survival and speed roughly equal, though favoured the former for my archer, since I could get a speed bonus from the Reload Time part of bow/crossbow expertise. I did not put any stat points into intelligence.

At the end of act 2, my hero archer had 30 strength, 30 agility, 12 constitution, 5 intelligence, 17 survival and 23 speed, with 10 unused stat points. My DK warrior had 40 strength, 22 agility, 16 constitution, 1 intelligence, 15 survival and 14 speed. These values including skill and equipment bonuses.

Check out the math appendix of the Beyond Divinity Strategy Guide for suggestions and comments on stat point distribution.


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