[color:"orange"]all hail Raze![/color]
Talk is cheap, I said
tithe. <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />
It is possible to
hex teleport back from the wastelands. However, since the quest log gets reset when you enter, I don't know if it would be possible to continue any quests.
An offset is basically a measure of distance. The instructions in the topic
Some more hex offsets... are to start at a specific point in the data file, then jump forward a certain number of bytes, but the hex notation makes it seem more complicated if you are not familiar with it (or the hex editor you are using has a different notation).
To enable the path of the divine in Hackman, you would first open the data.000 file (after backing it up, of course) and search for the text string 'SkillsV'. Then, in the Edit menu click on Goto. In the dialog that opens, click on 'from this position' and leave the mode as Hex; type in 24 and hit the Goto button. Change the 00 to 01 and save, and the path of the divine should be available the next time you load the game.
If you try it again and can not get it to work, you can email me the zipped data.000 file from your latest save (address is in my profile).