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#352022 04/05/08 08:35 AM
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tanlor Offline OP
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hi, I'm completely new to DD. I'm just at the beginning in the 3rd level of the catacombs with a lvl 5 warrior. My problem is I keep dying since they're so few potion drops and I don't have a 2nd pyramid.
Can anyone tell me whats the quickest way to get the 2nd pyramid because I don't want to walk all the way back to Aeloroth and I'm in mad need of healing.

And does anyone have any tips for killing the winged skeletons ? I killed one along with brock the zombie but they're too strong most of the time.

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Loot anything that isn't nailed down to trade for potions, etc. You can use meat and bread for minor healing, and chicken for mana.

The easiest way to get the second pyramid is to drop and use the one you have (either manually, or by using the icons on the far right column of the skill menu selector). Save first, but if you have gotten to level 3, at full health you probably will not have too many problems in the room where you end up. I did all the quests in town, and got the second teleporter stone before starting the catacombs.

Once you have the second teleporter stone, you can teleport back to town to sleep, then return to where you left off; leave one teleporter stone near a bed, drop and use the one with you, sleep (or drop off loot, etc), then use the teleporter stone at your base, pick up the one you dropped earlier, and continue exploring.

Did you heal both soldiers in town? You can get a level of Restoration for that. BTW, don't tell either healer you have cured their patient until you have cured them both.

I don't recall the winged skeletons being particularly tough. Once you have the other teleporter stone, you may want to check with George each time you are in town, to see if he has any better equipment for sale (though most equipment I used was dropped or found).

You can leave Aleroth to level up a bit. The areas east, west and north of Aleroth would be easiest; too far south and you will start running into stronger orcs in larger groups.

Early Starter Tips (NON-Spoiler Version)


Welcome to the forum. wave

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Yes thanks Raze! I got the 2nd pyramid now grin

So I ventured to Verdistis because I gave up on the catacombs and oh boy .. what a mess since I barely made it alive. I managed to grab a loan from sir patrick just to sleep at an inn and then finally pay it back by destroying mpenzak's cart and getting a cool 5g for it. ( i know.. i'm low but I need the coins :whistle: ).
Then i bought some better gear and went back to Aeloroth ( where i left my pyramid by accident ) and got the 2nd stone finally. Now I'm just ready to clear out the catacombs once in for all..

And a big 'doh' about the 2 soldiers since I already told the lizard I gave a healing gem to other soldier. Is it still possible to heal the other soldier ? I only had one healing gem either way and the healing shrine to the north wouldn't give out any more.

So what lvl were you when you ventured into the catacombs? I'm currently lvl 6 only about 10000 exp from lvl 7 and I have a hard time killing those winged skeletons and I also can't kill the skeleton lord. Does he possess the key or keys to the 2 locked tombstones?

Last edited by tanlor; 05/05/08 01:53 AM.
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You can sleep almost anywhere. There are abandoned houses in Aleroth (and Verdistis IIRC) where you can sleep in a bed, or you can use the one in Joram's cellar where you start the game.

You can combine 2 stacks of straw to make a hay bed (if you combine them on the ground you can not move it afterwards, but it can be made inside a container or directly in your inventory). I think you have to drag and drop a bundle of straw onto an unbundled pile of straw, or something like that (click on a bundle of straw to unbundle it, and vise versa).


Once you use the healing gem there is no way to get another. In one of the abandoned houses in northern Aleroth there is a pile of crates where you can find a magic mirror and a book describing how to use it to duplicate the healing gem.


I think I started the catacombs on level 3 or 4.
Actually, even without doing any of the quests in Aleroth or leaving town, it is possible to reach level 4 before you enter the catacombs.
Explore / loot around Aleroth and kill any rats, chickens or cows that you want (50 exp on level 1), but you may want to delay completing any quests. At level 1, if you defeat the zombie Jake (the graveyard would be easiest), you will get enough experience points to bring you up to level 3. This requires a lot of hit and run with a bow, or a moderate amount using Meteorstrike. Defeat him a second time (in his cellar) and you get to level 4.



What 2 locked tombstones? If you mean the two in the centre of level 3 in the catacombs, you need to open the 4 outer tombs before being able to open either of the pair (you can only open one, but they both lead to the same place on the next level).


The passive Stun skill helps with melee attacks; I didn't bother with any of the elemental damage bonuses, but maxed Stun. Poison Weapon can be used with a melee weapon or a bow (archery is quite effective, especially combined with Poison Weapon).

Archery as a warrior - my thoughts


How have you distributed your stat points?
In your stats window, move your mouse cursor over your offense and defense to check your chance to hit and be hit. If you are missing a lot, or getting hit often, you may want to get you agility up some more.

Speaking of agility, while you were in Verdistis, did you visit the cellar of the Ducal inn? Finnigan there has a quest for you...
The magic lockpicks he asks you to steal are unbreakable, and give you a +20 agility boost while in your inventory. If you started the game in the latest version (ie after installing the patch or in an already updated release), you can return the lockpicks to complete the quest, and then buy them back.




BTW, there are separate forums for Divine Divinity and Beyond Divinity.

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tanlor Offline OP
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oops sorry I just realized this is the BD forum rolleyes

I had no clue you could make a bed out of straw! I think I'm gona try that next time.
In regards to the gem, does that mean you must duplicate it before giving it to one of the soldiers? I have the mirror but I must have missed the book.

Yeah right now I'm lvl 15 and I'm at stun level 3. I was originally going for pure strength with about a 15 point gain with strength over all the other attributes but quickly realized I needed agility and constitution balanced out. I'm also upgrading my mace and axe proficiency to level 4 very soon but I can't see myself as an archer warrior since its deadly enough having a recoup time of about 7 with a melee weapon but with a bow its probably 10 or so and crossbow is around 12.
I'm constantly getting mauled by orcs so I have two mage skills which is the aura shield and that comes in really handy and also the heal wounds which is great because health potions are so scarce.
I'm definitely trying for a warrior/white mage instead of a "mixed all over the place" class and some of the mage skills especially summoning and curing/defense look really promising.
Although I read a review on the game saying some of the skills are outright useless but I can't say so as I'm just experimenting. I can say that feign death isn't quite so useful if you have the spider statuette as most of the enemies don't leave the area when you feign.

But anyway I'm ranting.. great game , its totally addictive and I haven't played a game like this in a while. Kinda reminds of Diablo II but with elements of Baldur's Gate mixed in especially with the environments.

Last edited by tanlor; 06/05/08 03:04 AM.
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You must duplicate the healing gem before giving it to either patient.
There is a 'cheat' you could use to get another gem (Lost Items - guide and directory of inventory files; you would have to start a new game, visit the shrine, get a healing gem and save in order to get the necessary inventory files to transfer the gem to your current game). If you do replace the gem this way I would still duplicate it, in case the game checks for that later, rather than just checking if both patients were cured.


Over the course of the game, most warrior builds average 2 stat points to strength per level, 2 to agility and 1 to constitution. Especially near the start of the game, though, this will vary depending on equipment bonuses or requirements of what you find.


Mage spell books can be bought or found (I maxed Aura of Guarding and Spell Shield with purchased spell books, for example).

Free skills, and spell books you can buy (Spoilers)


You will probably want to switch to restoration potions fairly soon, depending on how high your vitality is.

The Survivor's Instinct skill is kind of handy. It regenerates hit points too slowly to be of help during a fight, but it can top off your health when you are dropping off loot or trading with merchants, etc. Even with a couple weapon expertise, warriors tend to end up with lots of extra skill points, especially if you rely on spell books for any mage skills (though you need to be frugal near the beginning of the game, at least).


Elven Sight is much more effective than Ranger Sight, and the survivor's Curse spell is better than the mage's Withering Curse, but none of the skills are 'outright useless' (other than True Sight, which is broken). There are a few spells I consider mostly useless (as in most games), but even then they can be handy in certain circumstances, or some people like them for their character build. Your best bet is to save before trying new spells, and see if you like them, or not.


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