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I know it looks stunning on PC, but given it is the first time the team has worked on 360, should it be delayed for 360 to be given the proper time to fully take advantage of 360 hardware ?

I am posting this because i just saw the new Two Worlds Temptation video for 360, the difference with the first title, their first on 360, was unimaginable

So, if thatgame had got more development time, would look like the PC version, and not mediocre with a blue haze covering everyhting making it far below PC graphics and dissapointing

I just want the best for the game, and i think if on 360 looks vastly below what we see today on PC, or huge fog has to cover everythng to run properly, should be delayed and given more development time until it matches PC at least in lighting/visibility even though textures might be a bit less


Last edited by labwarrior; 23/08/08 07:07 AM.
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Without being able to compare the graphics and features of the two versions, it is impossible to tell if the Xbox version should be delayed in order to get it right. Maybe Larian is already planning on doing the Xbox version right, and the PC version is being delayed until that is done (any extra time could be used for a final bug and balancing pass). Maybe much of the development is the same on both platforms, and it is just a case of optimizing the details for each, so they would be completed about the same time anyway.

The interface and controls for the Xbox version were done first, so we at least know they are not developing primarily for the PC and then porting to the Xbox afterwards.

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I figure Larian know what they're doing. There's no way they're gonna release their first ever Xbox game before it's ready smile


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I sure hope so, i watched the latest Two Worlds Temptation video on 360, and saw the HUGE lost potential for the first title, that was released rushed on 360, with mediocre graphics comparing to PC

I can tell Divinity devleopers are a better team, but still it is their first 360 and console title i think, and if they do not give enough optimization time, could turn out far worst than what we see today from the PC version on 360

Hope for the best, but i am prepared for the worst too, just hope they delay it if it is not like PC, and not make a rushed release, that is all

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The number of years they've been developing it, I think the last thing it will ever be is rushed.

The best thing about Larian as a company, IMO, is that they care about their fans and they care about their games. Because of that, they always put their best foot forward.


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Yeah. The new Two Worlds video is really far beyond the first title.

I think Larian should develop on 360 and then port to PC (it´s how most devs are doing in order to get a better outcome).

Ascaron is bringing Sacred 2 to PCs and consoles, and this is their first time developing for consoles too. If they manage to deliver a good game even on PS3, the hardest of all to develop in, I will be amazed.

Good devs know what to do.

I guess Reality Pump (two world´s devs) doens´t have that much of good devs nor the money to do it. MAYBE!!


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