That is strange... There are a couple ways to get past the loose tiles.
Teleporting Anywhere, via hex editorThe coordinates 'X = A0 32 ; Y = 60 9D' will put your character in the next room, but I don't recall exactly where (got it from the topic
Josephine herself stuck in the wall); you will be in the southern section with the evil dwarves, while Josephine is to the north.
Alternately, you can use this
data file (556KB) and the procedure in the topic
FIX for the Missing Catacombs Portal to drop a teleporter stone in the room. The dwarves will be dead when you temporarily use my file, but you should drop the teleporter stone near the entrance ladder (or in a southern corner), as they will be back when you restore your original data.000 file and reload, and you do not necessarily want to be immediately surrounded after you teleport in.
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