This partially grinds my gears due to the point which is missing. Your about to complete the game. What's the exact point on giving overpowered items AFTER i enter HoE? All players generally complete with their builds/equipments before they enter anyway. So why not just scatter those items around and make them a secret that is hard to found in all of the map? See, Larian, this game has EXCELLENT puzzles, you could just partially give those items to the solvers of specific puzzles, or something else. Or what about the major boss Baal? Why not EVEN change that (Unique) sword which drops from Baal to (Epic) quality? I mean, what's the point of putting those items at the hi-end of the game? It's like, i'm killing Divine, and he drops a sword which gives 500-1000 damage but you can't use it because you're done with the game. Laughable. In dragon age it was so aswell. That dwarf merchant's son Sandal just pops out of frigging nowhere JUST BEFORE your gonna fight the endboss. Come on, was it like that in other great games? You "go" to your town when you want to and get your stuff when you want. And that concludes it. Are they kinda developer jokes or something? Hah. Thanks for reading my whining.