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#396255 21/12/09 12:59 AM
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Really, Larian people, what the heck were you thinking?

This is no way to end a game.

There is nothing brave or creative about it. This is just playing the same sort of cruel, final irony your writers like to frequently play on the NPCs of the game, but this time on your devoted player, who just invested 50 hours of his life into this.

It could have been justified as the ending for a half-game, where you have the next chapter ready for you immediately, or in a month or two, allowing you to retake possession of your destiny. But a Divinity 3 will only happen in years, and maybe never, you can never know with videogames.

You left a bitter taste in this player's mouth, and one that will not subside for a long time. I will feel it every time i hear of Divinity 3, and when the time comes, i may just tell myself - why bother, when all my efforts are to be turned against me in the end? Thid is not empowering fantasy - this is nihilism.

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Ok, slow down...

Hold your horses (or I'll have to just shoot them)

Like Sonic the Hedgehog? He's been going strong for years and that had a bad ending. Dr. Robotnick got away in the first game on Sega Genisis back in the 1980's. You want a cuddly wuddly ending to make you feel all warm and fuzzy?

Ending in 1st game

You'r suppose to murder Damian as a baby, the main character cannot do that and instead walks off while Zandelor watches.


Ending in 2nd Game

You aid Damian out of hell only to be thrown back yourself. I've yet to play threw the 2nd game but will be doing so when I get more time.


And plenty of movies have bad endings like The Perfect Storm and Final Destination. Besides, I want the stage set for Divinity 3. As for your efforts being useless, did you not have fun murdering the other bosses? I had fun slowly killing a giant bunny with arrows and it slowly died in pain and misery.

Last edited by LightningLockey; 21/12/09 03:28 AM.

Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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Q.Q some more boy. And instead of making a new topic of this you should have posted in a thread directed about this negative emotion.


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Kein really needs to become a moderator. wink

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Oh, i don't have a problem with bad endings, but i do have a problem with endings that make all of my efforts empty. If you struggle and fail, that is one thing. But to have all you've done subverted is going too far, not for a movie, but certainly for a game. Let's remember, shall we, that games, as opposed to movies, revolve around the player. Playing a witless puppet, even if it is in retrospect, is not a good experience - unless you can redeem yourself somewhere along the road, a redemption Divinity 2 has no intentions of giving you.

Sonic is really not a good example. Its story is not the most serious or developed thing about it. A better one would be an old adventure called "Fable" (no relation to Lionhead's RPG), where the original ending has you "wake up" and find out everything that happended during the game was just a meaningless dream. The dissapointment among players was such that the developers changed the ending to a one more respectful of the players involvement in later releases.

I definitely still think Larian has shown little regard for their players when they kidnapped the storyline at the end of the game in this way.

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Originally Posted by ududy
unless you can redeem yourself somewhere along the road, a redemption Divinity 2 has no intentions of giving you.

Divinity does not, no, but Divinity 3 will.

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But it is true. The ending makes you feel like an idiot, and the problem is that you have no control over it (while during most of the game you always have control on certain outcomes of quests\ conversations). I love bad endings, but this ending is sort of different. Its like all your efforts are worthless. But oh well, they need an excuse for D3 don't they smile? I just hope theyll make it so it would be the same hero, and killing them both should be satisfying...
I hope an expansion\ D3 will come fast, but this isn't very likely... If you think about it D2 feels like a big adv for D3 \:

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Originally Posted by ududy
Let's remember, shall we, that games, as opposed to movies, revolve around the player. Playing a witless puppet, even if it is in retrospect, is not a good experience - unless you can redeem yourself somewhere along the road, a redemption Divinity 2 has no intentions of giving you.

I definitely still think Larian has shown little regard for their players when they kidnapped the storyline at the end of the game in this way.


Well the Divinity series obviously doesn't revolve around the main character, it revolves around Damian, the Damned One.

Larian has balls that other developers lack to make games end this way. It will make us wonder how Divinity 3 will end. And there are plenty of fans from the first two games that are buying the 3rd so I think Larian is doing something right.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
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wait so how many divinity games has there been? also in the first game divine divinity are you the divine? or are you someone else?

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Originally Posted by ududy
Oh, i don't have a problem with bad endings, but i do have a problem with endings that make all of my efforts empty. If you struggle and fail, that is one thing. But to have all you've done subverted is going too far, not for a movie, but certainly for a game. Let's remember, shall we, that games, as opposed to movies, revolve around the player. Playing a witless puppet, even if it is in retrospect, is not a good experience - unless you can redeem yourself somewhere along the road, a redemption Divinity 2 has no intentions of giving you.

Sonic is really not a good example. Its story is not the most serious or developed thing about it. A better one would be an old adventure called "Fable" (no relation to Lionhead's RPG), where the original ending has you "wake up" and find out everything that happended during the game was just a meaningless dream. The dissapointment among players was such that the developers changed the ending to a one more respectful of the players involvement in later releases.

I definitely still think Larian has shown little regard for their players when they kidnapped the storyline at the end of the game in this way.


this man speaks the truth

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Originally Posted by khornedragon
wait so how many divinity games has there been? also in the first game divine divinity are you the divine? or are you someone else?

Yes, you play as the divine, from what I understood.

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Played Divine Divinity 5 years ago with much pleasure, that been said, until the end....

Played Ego Draconis with great pleasure, till the end....

I am not gonna wait another 5 years to finally get a better ending, so i skip the divine games from now on. Not only because the ending, but also because of the annoying bugs. They were present in D1, now in Ego Draconis too. Dont think they have enough people and money to finish a game as it should be.

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Okay, I agree, in Divine Divinity (D1), there where annoying bugs, right wink
But despite these bugs, I very much enjoyed this game! And now I play D 2, I enjoy again, even without any major bugs in (on xbox)!

About the endings of both games:
the end of DD I found best in order ... that of Ego Draconis, I still don't know. wink






On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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one word ending sux ok that was 2 words

i will not play again D2 becouse i already know that the one who guide me is that biatch not dragon
so i dont see any reazon to play again in game u cannot win and idc aboute d3 they should do that like in gothic 1 nameless die but evill loose not omfg i play 2 days to just find that stupid lame noob will win cuz i fu up ... BULS**** imho

and i dont need t0o mention that from lvl 30 every one hit u for 0 so is another retardet shiet ...
im going back to dragoins age d2 is totally no enemy fro dragons age imho much more fun fights
enemy actually got ai no stupid things like 3 lvl bigger mob hit u for 50 but if u got same lvl and same items he hit u for 10 and vice versa so on lvl 32 every thing hit u for 1 so by like 10 last hours of game was no potions/heals need cuz enemys simple cannot do anything like baal who make me 10-20 damage only divine and zandro make some damage but that last fight was joke imho like most of bosses only boss who was hard was laiken and only becosue he was like 6 lvl more than i and hit for 255 when i got 255 hp but he died after 4 trys


LARIAN MAKE FREEKING ADDON or whatever or i never again play divinity ever. some one say int his topic that larian got balls to make bad endings. this is not bad ending this is stupid ending your whole playtime was worthless and u rly have no need to play again becouse u already know that no mather what u do evill win so what a fu*** point of playng ?also i dont see how the hell u need build your character to got any chalange true game becosue is to easy after u gain wings when on the begining is imposible hard expecially that temple in bandits camp so making fun character ( like summons only etc ) is imposible by msot of game and on end it will jsut be op becouse this game is based on lvl not on actually resists check it guys enemy 5-6 lvl lesss than u make u 0 damage when ur naked and u make huge damage with untrained unnarmed its more than bad its stupid what a fun from playng when every one hit u for 0

and dragon form fight is joke is more like apache lock on misle and shoot and fire up buildings buhahah common u say full 3d real dragon experience not apache in dragon skin who shoot to small areoplanes in dragon skins with misles in skin of homing fireball....


COMMON make d2 addon or whatever patch that lvl moobs becosue its dont works at all

Last edited by marcusdavidus; 06/01/10 09:45 PM.

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...

Lol?


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