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Normal Light Iron Cleaver (Dog's Normal Light Iron Cleaver of Doom)
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OBTAINED: Press a button in the back of Jackson's cellar, then pick it up from
a chain in the middle of the room.
One-handed Axe
Melee damage: 13 - 29; Critical Chance: 5%
Requires Level 7; Strength 4
+8 to Mana; +1 to Evade skill
1 empty enchantment slot
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Slayerbane (Witch's Slayerbane of the Mage Priest)
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OBTAINED: Mindread Talana during your first (and only) actual conversation. It
is on a small path near the cliff in the northern middle part of the valley
proper. It has a glowing blue aura around it, so it's difficult to miss.
One-handed Axe
Melee damage: 7 - 17; Magic damage: 5 - 11; Critical Chance: 8%
Requires Level 10; Strength 9
+3 to Spirit; +1 to Jump Attack skill
1 empty charm slot
2 empty enchantment slots
I'm a Mage, currently using the Cleaver (cant use Salyerbane due to low level [lv. 9]), but, just looking at the basic stats (disregarding the slots), I'm assuming that the Cleaver is better all 'round as I use mage spells until I get swamped then use melee, or does the Slayerbane
(Magic damage: 5 - 11)pump up my magic stats and increase magic damage for my spellcasting?
As regards the slots in Slayerbane, when will I start seeing items to socket that are worth committing to it, currently I have left Broken Village, killed all the monsters at the 3 exits from the derilict tunnel and currently at a trader called Noryfundus
(is all his stuff reall fake apart from the earrings?), looking for the bandit camp.
Thanks
