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#426335 14/11/10 03:54 PM
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Ok,

Loved D2 and it was the best diamond in the rough. Could hardly wait until DKS came out since I felt D2 graphics were lacking while gameplay was excellent.

I bought DKS from larionvault (wanted to support Larian directly which prolly costed me slightly more then Steam because of Euro - $ conversion) as soon as it was out and I'm disappointed to say the least.

The so called remastering has butchered the game in a hand holding way.

1. The key to the millers basement is now "color coded" so anyone can see it. Dumbing down.
2. In the millers house I found a legendary! bow while being only lvl1. Dumbing down.
3. Graphics aren't that much better, now at least they aren't as choppy as before.
4. Location for the saved games is in the SAME folder as for D2 which makes zero sense. You had a new installer for DKS with zero dependencies to the old D2, so why not use a different path instead of showing "Incompatible save game" on the loading screen and me having to move those saves to a backup folder.

I'll add other points as soon as I see them.

Recap - DKS is the KIDS version of D2. From what I can tell, there is hardly any new (read worthwhile) content in DKS other then FOV.

Updating the graphics a little or a lot by others and adding overpowered weapons everywhere does not make a better version of a game.

I've sent an email to the larianshop with my purchase email and asked if they can provide me with FOV without me purchasing it stand alone. I've already bought DKS, but feel that I want to play FOV only with D2 and not with the new "awesome remastering".

@Larian, DD and D2 are one of the best rpgs I've played and I've felt that they never got the praise they needed. I can see that you were forced to make this so called "remastering", but this is IMHO not a better game.

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1. Didn't keys and certain mindread items glitter before DKS? I played original ED a long time ago, but i vaguely remeber they did.
2. The contents of chests were always random, and certainly so in plain Ego Draconis and old Divinity games too. Granted, the random item generator seems to be gentler in DKS, but you are certainly not guaranteed to get legendary equipment right from the start. It's all chance.

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1. Keys didn't glitter before. At best you would just know the house/location where they should be located. Also for millers key, first I found it by chance. Then I saw that the 2 drunks outside the town bar mention its location after everyone returns to the bar.
2. There is a difference in changing the random/luck factor and PROVIDING legendary loot since the get go. A lot of time was spent in trying to reload a save game to get a better loot in D2 (even with the quicksave bug, which was part of the fun). Had to get a matching axe for my dual wield smile

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Originally Posted by korisnik
Ok,

Loved D2 and it was the best diamond in the rough. Could hardly wait until DKS came out since I felt D2 graphics were lacking while gameplay was excellent.

I bought DKS from larionvault (wanted to support Larian directly which prolly costed me slightly more then Steam because of Euro - $ conversion) as soon as it was out and I'm disappointed to say the least.

The so called remastering has butchered the game in a hand holding way.

1. The key to the millers basement is now "color coded" so anyone can see it. Dumbing down.
2. In the millers house I found a legendary! bow while being only lvl1. Dumbing down.
3. Graphics aren't that much better, now at least they aren't as choppy as before.
4. Location for the saved games is in the SAME folder as for D2 which makes zero sense. You had a new installer for DKS with zero dependencies to the old D2, so why not use a different path instead of showing "Incompatible save game" on the loading screen and me having to move those saves to a backup folder.


1. In fairness, the alchemist is a really important place and it's hidden, and hiding the key only works once on new players, after that it's easy to find.

2. I also found a legendary bow in the miller's house. It might have been Legendary, but it was a level 1 legendary and didn't do that much more damage than the "My First Mace" I had. It wasn't game-breaking, certainly. It brings an extra thrill to looking for loot.

4. I'll give you that one, I was hoping that there would also be seperate save files, if only so the 100 save-game limit wouldn't count the old saves.

I'll add other points as soon as I see them.

Quote
Recap - DKS is the KIDS version of D2. From what I can tell, there is hardly any new (read worthwhile) content in DKS other then FOV.

Updating the graphics a little or a lot by others and adding overpowered weapons everywhere does not make a better version of a game.

@Larian, DD and D2 are one of the best rpgs I've played and I've felt that they never got the praise they needed. I can see that you were forced to make this so called "remastering", but this is IMHO not a better game.


You're wrong. The changes have made it a much better game, the difficulty curve is smoother, rather than hitting a huge brick wall at level 6/7, there is more loot, there are more unique items and sets and they're spread out for you to find, the flying fortresses are a bit shorter and simpler, and enemies 4 levels or more below you are now fun to fight.

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1. Alchemist never felt like it was a huge impact. I didn't use it even once. Most of the loot was potions only so had plenty of those. Granted, it seems like if it wasn't so obscure it would have been used more often by people. But even with the just right difficulty curve of D2, there wasn't a need for the alchemist.
2. The bow had some small attack base, but it had at least +10 magic and some extras. Granted, not much. This is funny since so early you find such "Legendary worthless" loot. My first encounter with Legendary loot was after defeating the demon that was summoned by reading from the book at south valley? That fight made it awesome to get that kind of loot.

The difficulty in D2 was perfect IMO. Granted, you had to try and do all the quests that you could get your hands on and always try to get the best solution for them. But without that counterbalance, now you can prolly just breeze thru the game with looting and doing the minimum of quests.

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Originally Posted by korisnik
1. Alchemist never felt like it was a huge impact. I didn't use it even once. Most of the loot was potions only so had plenty of those. Granted, it seems like if it wasn't so obscure it would have been used more often by people. But even with the just right difficulty curve of D2, there wasn't a need for the alchemist.


Yes but this time there is as very few of the merchants sell potions so you'll need the alchemist to make them for you hence the whole we are going to make the key a bit more obvious. in anyway the 2 guys talk about the key in the millers kettle on ED as well the only thing different is that it shines & considering the need for the alchemist on DKS I'm not supprised thay done that.

LOL the fact that you are saying it's easy just proves to me your at the start of the game, so you could'nt even be bothered to make it to sentinal island & the orabas fjords b4 coming on here & saying it's rubbish. You have'nt even got to the best changes in the game & your already complaining ED was amazing but DKS is just as amazing if not more so when it comes to a lot of things. Why you even complaining about getting a ledgendary weapon so early if you'd waited till you reached the fjords b4 complaining about it you'd realise thay added a lot more types of weapons that are better than ledgendary. You have Elder Epic & even a lot more uniqe things in the game hence why you can pick up ledgendary stuff earlyer coz now thay've made it a lot less powerfull since adding the new equipment.

Sorry everyone for my little rant but nothing makes me angry more than people whining about a game that thay have'nt even given a chance.

Last edited by Divine Avenger; 14/11/10 05:54 PM.
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LOL.

What you said about elder epic? sounds like something that I would have expected only in FOV and not the main quest. The fact that it is in there (that loot) suggests that this was made for people that cannot handle a challenging game. To sum up your rant - "at least they added new items".

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The solution to finding powerful weapons early on is simple: DONT USE THEM. It's your own fault if you think the game is too easy because you're using overpowered items.

DKS is awesome, well except for the graphics. I haven't gotten to FoV yet because I'm playing through this "remastered" version, but the graphics look the exact same as regular ED. Framerate fix is nice, but honestly it still looks as blocky as ever. Its probably because I've always used Radeon cards. Old rig had a 4850 and the new one has a 5870, so no PhysX. Though I have seen some side by side screenshots of ED with PhysX on and off with everything else jacked up and I noticed practically no difference, but who knows, screenshots can be misleading. I don't get punished for using an AMD processor, so why do developers incorporate nVidia-exclusive features into games? Seems kind of silly. That's a different discussion though.

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wait till you get to the Fjords even the enemys that are at least 4 lvl's lower than you give you a run for your money.

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I'm level 25 in the Fjords and im still scared to fight more than 2 lvl 20's at the same time

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Hmm, from what I hear, it seems as if you're in the minority on this one.

I love Ego Draconis, but The Dragon Knight Saga's remastering is supposed to be superior according to most people.


My Favorite RPGs: Divinity franchise, Gothic franchise (including Arcania, so I think I'm alone...), Venetica, Risen, Two Worlds II, The Witcher, Sacred franchise, Fallout franchise, Mass Effect 1, Alpha Protocol, Planescape: Torment, Drakensang, KOTOR 1 & 2, etc.
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Even being in the minority does not mean that I'm wrong.

As for not using overpowered weapons, I wont use them. Although, the abundance of them means that the game is "remastered" with the average joe's in mind.

From what I can tell it worked laugh

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Originally Posted by korisnik
Even being in the minority does not mean that I'm wrong.

As for not using overpowered weapons, I wont use them. Although, the abundance of them means that the game is "remastered" with the average joe's in mind.

From what I can tell it worked laugh


ED was pretty unbalanced when it came to difficulty.


My Favorite RPGs: Divinity franchise, Gothic franchise (including Arcania, so I think I'm alone...), Venetica, Risen, Two Worlds II, The Witcher, Sacred franchise, Fallout franchise, Mass Effect 1, Alpha Protocol, Planescape: Torment, Drakensang, KOTOR 1 & 2, etc.
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Originally Posted by korisnik
Even being in the minority does not mean that I'm wrong.

As for not using overpowered weapons, I wont use them. Although, the abundance of them means that the game is "remastered" with the average joe's in mind.

From what I can tell it worked laugh


Well I'm certainley no average jo that's for sure I never play it on the easy difficaltys but the overpowered weapons are good for making money which is something your going to need l8er on. I can't beleave anyone would complain about the weapons it's not like their forcing you to use them sell them if you don't want them make some damb money, If your a gamer that wants to use them then you got a damb good weapon if not then their's money to be made why would anyone complain about having a great weapon that kicks a** or makes you tones of money is beyond me. -_-

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Originally Posted by korisnik
Even being in the minority does not mean that I'm wrong.

As for not using overpowered weapons, I wont use them. Although, the abundance of them means that the game is "remastered" with the average joe's in mind.

From what I can tell it worked laugh


The next patch is going to balance out the weapon enchantments, so you wont see overpowered weapons anymore. From the sounds of it, it was an unintended thing to happen.

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though I have to say I don't know what all the fuss is about the 360 version is fine I have'nt seen any overpowered weapons so far just the usual rare & occasional heroic weapon at the early stages. I take it the pc version as stupid amounts of attack on them then but even so why would people complain if it will make them a nice pot of gold 4 l8er.

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Graphics aren't that much better? lolwut?

Also, for the OP weapons, it's good to hear they're going to be patched, i guess, although frankly it has done nothing to distract me from enjoying this excellent narrative-driven game, which is much more about the plot the character developpement than it is about your Legendary Axe of Manliness.

It's not like there's maybe, what? 100 monsters to kill for the whole main quest?

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I don't really understand why anybody complains about some o.p. weapons. In this kind of a game it is YOU who decides how you want to play it. You can choose any of three difficulty settings, you can keep your knight naked and with his first sword through the entire game if you feel like this. Nobody makes you use any weapon at all. Or are you saying you simply don't have enough free will not to use something, you are compelled by some external force to use something you do not want to, and this game enables it like giving a drug to an addict? Then it is your personal problem, and not a game problem.

Last edited by vivaxardas; 15/11/10 12:13 AM.
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@vivaxardas,

LOL. I was saying that comparing to ED which didn't have legendary items until you reached level 14 or something in my experience. But as someone pointed out there is a whole new tier? of weapons later on so I'll have to try it out.

In ED I didn't have the need for the money at all since I didn't need to buy potions and I got weapons by reloading a save game before opening a crate laugh. Had to always sell items though since on the limited inventory space (didn't want to invest points in the encumbrance skill).

@eisberg,

That is wonderful news. Thank you.


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