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Joined: Dec 2009
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Don't you attack faster when one-handed ?

Joined: Nov 2010
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i believe that you do. but its not enough to make up for the item bonuses other fighting styles get. maybe if proc based effects like wound (?) stack it would be better. or if there were gauntlets or other fist weapons.


Can a mother forget the baby at her breast and have no compassion on the child she has borne? Though she may forget, I will not forget you. See, I have engraved you on the palms of my hands... - Isaiah 49:15-16
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Originally Posted by Stabbey
I'm doing OK with 2-handed weapons, but in FoV I saw something which was definitely a bit annoying.

I purchased the Blade of the Beheader, 2-handed sword from the market square.

Blade of the Beheader
Melee Damage: 13-239
Magic Damage: 63-77
(Total Damage: 76-356)
+64 Hitpoints
+6 Conditioned Body
+7 Strength
1 Charm Slot
2 Enchantment Slots


Later on I found the goblin trader and saw the Blood Blade.

Blood Blade
Melee Damage: 24-213
Magic Damage: 53-65
(Total Damage: 77-278)
+10 to Strength
+10 to Melee Damage
+66 to Hitpoints
+6 to Critical Chance
+3 to Bleed (Passive Skill)
2 Charm Slots
2 Enchantment Slots

I accidentally purchased the Blood Blade before I realized it was a one-handed weapon. But look at those absurd stats! That's a one-handed weapon! It's nearly as powerful in damage as a two-handed weapon, and you can have TWO weapons there. It also has better bonuses. You can equip TWO of them. That's nuts.


I discovered a really good 2-hander - the Claw of Abraxis

For sale from Mysus in the Black Market - expensive too, at 59,500 gold.


Claw of Abraxis
Melee Damage: 77-129
Magic Damage: 16-289
(Total Damage: 93-418)
Critical Chance: 15%
+9 Strength
+71 Hitpoints
+6 Critical Chance (base of 21% Crit chance for this weapon)
+6 Conditioned Body
+5 Life Leech (skill)
3 Charm Slots, 3 Enchantment Slots

So this weapon is a better base of comparison than the Blood Blade. *My total Critical Chance is up to 53% now.)

Joined: Jun 2010
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Unless they changed the mechanics, Dual Wield is probably the best in any given situation, especially if you have two weapons with 3 enchant slots. The reasoning is that the game actually applies all enchantments and damage bonuses to BOTH weapons.

Let's say your weapons are:

Sword A
5% crit rate
20 - 30 damage / 20 - 30 magic damage
3 enchants:
-Inc Damage 10 (+27)
-In Mag Damage 10 (+27)
-Butchery 10 (+11% crit rate)

Sword B
5% crit rate
20 - 30 damage / 20 - 30 magic damage
3 enchants:
-Inc Damage 10 (+27)
-In Mag Damage 10 (+27)
-Butchery 10 (+11% crit rate)

And then have, say, four Divine Damage Charms (+10 melee damage) on other equipment.

BOTH weapons' enchantments, and all four damage charms are applied to BOTH weapons. That means the final damage output is like so:

20 - 30 base melee damage
+40 (charms)
+54 (enchants)
= 114 - 124 melee damage per weapon.

20 - 30 base magic damage
+54 (enchants)
=74 - 84 magic damage per weapon.

228 - 248 total melee damage; 148 - 168 total magic damage

And as for crit rate, let's assume Deathblow is maxed at level 15 (for ED, at least - dunno about FoV):
5% crit rate base
+22% (enchants)
+30% (deathblow)

So we have 57% crit rate total per weapon


So, in conclusion, the dual wield mechanics mean that in the above you'd need a weapon with approx. TEN TIMES the melee damage that two one-handed weapons provide to make any other weapon type viable over dual wielding. Even on a per-weapon basis, it's around three times stronger than it would be otherwise, just by throwing on another weapon, fully enchanted. Not to mention, 2H weapons have a much larger damage range.

They might've fixed this, so take it with a grain of salt for now, but if nothing else, the critical rate it can create is ridiculous.

Joined: Nov 2010
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Eh, at the end of day, what does it matter so long as the enemy lay slain and limb-less in your wake? It's not as if there is multiplayer matches. I'm currently S+S, but I'm interested in other styles like 2H which I may adopt another play-through.

It's best to go with a weapon style you feel most comfortable with. You can then work around it.


Fiat justitia, ruat caelum.
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