It took me a while to figure that out actually lol, I was trying to figure out what else to stick points in because I've learned pretty much everything I wanted to.. then I realized I could scroll down.
Also, theres the ability to exchange health for mana, which I found useful occasionally as well, but I haven't tested to see if it costs more mana to cast the heal spell than the health to mana spell gives in mana
Oh and, leveling up lock picking mind reading and wisdom are all useful as well.
lock picking for more loot yay.
wisdom gives an extra % of xp to every xp gain, I sort of just threw points here when there was nothing else to level
mind reading will lower the xp cost of mind reading people, which is half the time, very important to do. Some npcs will have to be mind read in order to progress in quests, some NPCs will give you extra skill points or stats if mindread, some will give you opportunities to ask for items they have if mineread, and theres a lot that will reveal hidden keys to locked chests nearby (in their houses, you thief.) though there are also a lot that just provide some flavor and laugh but nothing else.
While a bit costly to mind read when in the single digit levels, its a bit easier on the xp later on, especially if you pick bonus xp rewards for finishing quests to cover the mindread xp loss, but don't worry too much about loosing xp to mind reading (or you can save and reload after every mindread if it reveals nothing useful) theres also a mind reading guide floating around somewhere.
Last edited by Nasuradin; 18/11/10 04:00 PM.