The other main classes do play a bit differently. Strength-based warriors have to get up close into a fight to kill things, but it can be hard to run away when the damage starts piling up. Their only AoE attack is Whirlwind.
Int-based mages killing power is based on cooldowns and keeping far away, they're in trouble if they get close enough to enemies for them to use Rush Attack. They have spammable Magic Missiles, and their AoE attacks are Fireball (long range) and Firewall (melee range), which have much longer cooldowns than explosive arrow, so they play differently.
And those are just the "standard" builds. You can also try strange ones like "Warrior/Wizard", or "All Priest skills" or "Unarmed only" if you found ranger too easy. You could even try playing a ranger, using Fireball and not Explosive Arrow, and that would probably give you a different experience as well
Last edited by Stabbey; 22/11/10 10:55 PM. Reason: additional suggestions