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stranger
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OP
stranger
Joined: Nov 2010
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Hi, I’ve just starting the game and I wish to know something about this.
-Can I reach the maximum level if I decide to read all minds in the game?
-Can I return to sites that I left before? (I will wish to return to Farglow or Broken Valley in the future).
-Which kind of objet can I toss/sold safety? Can I toss/sell all of the $3 books?
-I had two scrolls at my inventory, but when I spoke with the tree at the mill, I where able to made those potions but the scrolls disappeared. Do I have those formulas already learned? Or I will need another scrolls to make more of those potions whit another alchemist?
Those for now, thanks!
Last edited by Antart; 26/11/10 12:52 AM.
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veteran
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veteran
Joined: Jan 2009
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Yes. There isn't a hard level cap as such, though. No. Yes. You have learned the formulas. If you still have formula scrolls after going to the create potion/enchantment screen, those are duplicates you can sell.
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stranger
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OP
stranger
Joined: Nov 2010
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Thanks! I have another big question here.
Is there a modders comunity like The Vault for Nevwerinter, or the Nexus for Dragon Age? Where can I found textures or haks to the characters? (IE, reset skills and habilities at the middle of the game, or more textures to the character, etc)
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stranger
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stranger
Joined: Nov 2010
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Thanks! I have another big question here.
Is there a modders comunity like The Vault for Nevwerinter, or the Nexus for Dragon Age? Where can I found textures or haks to the characters? (IE, reset skills and habilities at the middle of the game, or more textures to the character, etc) The only mod i ever found for ed, much less fov was texture enhancer type mod. Do I don't think there are site like nexus or a modders community out there(yet).
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stranger
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OP
stranger
Joined: Nov 2010
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Another last question. The enemies die forever or respawns? To collect more xperience or difficult the gameplay.
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veteran
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veteran
Joined: Jan 2009
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Enemies do not respawn for the first 3/4 of the game. Once you return to Aleroth, enemies do start respawning.
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stranger
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OP
stranger
Joined: Nov 2010
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Thanks a lot. Another more, sorry but they're coming as I play.
-Have I any personal chest to store my stuff? what is it capacity?
-Is there a way to reset the character to redistribute points? (cheats, mods, or any way at the game)
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veteran
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veteran
Joined: Jan 2009
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Not until you get the Battle Tower at level 17-20. The capacity for it is 400 items, which is more than enough if you sell stuff you have no use for.
Until then, you'll just have to avoid picking up many herbs, plants and gemstones, and use the alchemist and enchanter to remove formulas from your inventory you find. Sell or destroy books you have no further use for. After about level 10, sell or destroy all food and drink items you pick up, they don't recover enough to be worth using.
You can redistribute skill points once you get the Battle Tower, but attribute points are permanent. It costs 5000 gold to unlearn all your skills the first time, 10000 the next time, and it keeps going up, so try not to relearn everything too much.
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stranger
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OP
stranger
Joined: Nov 2010
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Thanks a lot. I have another question.
At level 5 I found weapons that add damage (+10 or +20 even +30) or magic damage (30-30) etc... With those weapons I kill enemies with one single strike.
First issue: These weapons are cheaper than others less effective who adds +2 strenght, or something like this. I prefer the first ones, more effective plus more cheaper.
The second issue: I think these weapons umbalanced the game, I don't need to learn any skill, simply the weapon is too powerfull and my skills dont makes any difference, because I kill anything with one single strike.
Is there a bug? with more level it will be less powerfull?
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stranger
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stranger
Joined: Nov 2010
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I have the same problem with unbalanced weapons, at level 20 I am still using a level 8 weapons with a +60 magic damage bonus.. it is not even legendary just magical and base damage is low but with that bonus it is just overpowered. I believe they want to nerf those items in next patch.
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member
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member
Joined: Jan 2009
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Yes the +damage enchants are a bug and will be fixed in the upcomming patch.
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