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#74790 17/06/03 03:09 AM
Joined: Apr 2003
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Crosof Offline OP
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i checked the website but didn't find a system requirements... anybody know them or where to get them?


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#74791 17/06/03 03:12 AM
Joined: May 2003
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it will probably be coming out sooner to when the game comes out, enough time to save up enough money to get a whole new computer to buy to get it.



#74792 17/06/03 03:55 AM
Joined: Mar 2003
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The minimum requirements should not be much higher than for Divinity. RiftRunner is using an updated version of the Divinity engine (see the Rift Runner FAQ for more details).

I'm hoping there is enough added graphics improvements/effects that I will have an excuse to upgrade my video card (the last upgrade I can reasonably make with this system, before I have to build a new one).

#74793 20/06/03 05:52 PM
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I´ll need no such excuses - i´m playing godly Gothic II currently on a Riva TNT (no additional digit ! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> ) 16MB card!

But apart from that i take side with Raze about the heritage of <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> ´s engine and the requirements to anticipate from that relation.

I´m very much in doubt it will bring down my Cel.800 system with then ATI 9600 Pro installed to its knees or s.th. (except any "Radeon issues" recurr with <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> again, like there were at least in the beginning with <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> ... <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> ).


Ragon, the Mage

#74794 23/06/03 04:33 AM
Joined: Jun 2003
Location: malaysia
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i just hope it won't end up like NWN with its official campaign. nice to look, bad to play. good thing mods saved it. & i'm sure that all of us won't want 'verdistis slowdown' to occur again.

& more tilesets please.


[Linked Image from i3.photobucket.com]
......a gift from LaFille......

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