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#74956 17/06/03 09:01 PM
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It might be easier to ignore the experience, and just add 200 constitution points (then remove them after you get out). By default, the save editor offers to backup the data file before changing anything. If you made a backup, or saved under a new name before using it, try reverting to the previous version (I assume the SaveEditor backup of the data.000 file would be in the game folder '..\Divine Divinity\Run\savegames\<name>', with an .old or .bak extension).

#74957 17/06/03 09:33 PM
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Actually, the Savegame Editor's backup disappears if you save over it just once. That's the way the Divine Divinity savegame system works -- it overwrites the entire folder. So if you make a change in the editor, make a backup in .000 format, and then save the game again, the backup file will be gone.

You're right though. It is probably easier to add the constitution points, but I think the editor only allows up to 100 points, even with the "redistribute" option turned off. That might not be enough for a mage to get out of the dungeon, since they receive less vitality bonus for constitution. Who knows... best of luck to ya if you decide to fight your way out of Iona's at 11th level. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

#74958 17/06/03 10:14 PM
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the easies way without cheating is to use your shadow skill.
or use some shadow potions.
and what about a frog statue? you can move alot faster that way!


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#74959 18/06/03 01:18 AM
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I always save the game under a new name (or copy the folder) if I want to test something with the save editor. For the limit on putting points into stats, if you stick in as many as it will allow and save the changes, you can then put in a larger number and save again.

#74960 18/06/03 01:39 AM
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do any of you guys know a quick way to get gold. if not gold a cheap way to get good equiptment. i did successfully get out of the dungeon without the cheat BUT the unknown fun in the graveyard was a suprise (thanks for the warning)!!!
<img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />


i know kung foo i've seen kung pow i have to kung poo
#74961 18/06/03 01:41 AM
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would learning the pickpocket skill help in any way?? just curious <img src="/ubbthreads/images/graemlins/cool.gif" alt="" />


i know kung foo i've seen kung pow i have to kung poo
#74962 18/06/03 01:50 AM
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yes, pickpocket tingalf. for lots o' gold and charms.



#74963 18/06/03 02:06 AM
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Maybe return to Aleroth and clear out the orcs around there (the troll cave close to the bridge is a little tough; make sure you get the quest about the trolls first in the farmlands).

Do you have a collection of axes from the catacombs? Any small/medium charms, gems, etc? You could bring them to Ars Magicana (north east of the castle, south east of the graveyard) to sell or trade.

I don't think you can get Pickpocket up high enough to steal from Tingalf on character level 11 (this would be skill level 2, unless you have a bonus on some equipment).

#74964 18/06/03 02:09 AM
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yes, fight orcs untill ur level 16, and then pickpocket for money.



#74965 18/06/03 02:11 AM
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you can pickpocket all the guards at the barracks......some of them have some nice charms..
the three guys outside nericons garden have charms....too
...and some of them squeal like a pig if you steal off them....and you'll end
up paying a hefty fine...or jail...all depends on yer attitude. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Last edited by Jurak; 18/06/03 02:11 AM.

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#74966 18/06/03 02:13 AM
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Quote
some of them squeal like a pig if you steal off them....and you'll end
up paying a hefty fine...or jail...


Unless you quick save before attempting to steal.....

#74967 18/06/03 02:19 AM
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yes, always save before stealing. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />



#74968 18/06/03 04:36 AM
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AhhhHmmm! Yes, yes...quite true! <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

Always save before you try this stunt at home! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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#74969 19/06/03 01:38 AM
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hmm. i wish there was a save feture in real life. <img src="/ubbthreads/images/graemlins/ohh.gif" alt="" /> <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" />



#74970 19/06/03 01:43 AM
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hey is there a secret entrance to get into stormfist w/o the teleporter stones


i know kung foo i've seen kung pow i have to kung poo
#74971 19/06/03 01:46 AM
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is the reason you commented about a save in real life because you did somethin stupid or am i the only one that <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


i know kung foo i've seen kung pow i have to kung poo
#74972 19/06/03 01:47 AM
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what? were? aliens? i'm confused again. need to go back to my home in the mentally ill island. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />



#74973 19/06/03 01:58 AM
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There is a sewer entrance to the castle treasure room.
To get back into the castle itself, you can run in, then click inside again after you are stopped; they will not be quick enough the second time. Don't talk to anyone in the castle; one of the Larians cautioned that this could cause problems, since you are not suppose to be there after you get kicked out (after entering with an invitation).

#74974 19/06/03 02:07 AM
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or throw a teleporter in there.



#74975 19/06/03 02:50 AM
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You don't have the teleporter stones by that point.

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