Yes, but there will always be oponents that will get you good (like that crazy beast under that witch's dungeon).. and even normal oponents will hit you from time to time, no one's invulerable. i think of this skill a lot more than i do of reflect missiles though, because projectiles are usually far less dangerous than melee attacks. again, it's most effective against strong opponents (and there are enough of those i think), who will hit you no matter how much you invested in agility , aug def and the likes, and 25% of whose attacks will be A LOT, at least a lot more than the added damage you would have had if you had invested those five slots in aug damage or something (not that the latter is bad)
just a thought, if you think of "repel damage" as a counter attack made by your warrior, it's actually excellent for the "warrior image".. <img src="/ubbthreads/images/graemlins/freak.gif" alt="" />
although logic dictates that a warrior's counter attack would be much stronger than his normal attack, let alone stronger than 25% of a weak enemy's attack <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
Last edited by Venom; 17/03/03 11:53 PM.