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...That's just awful.

Seriously, I paid 5 Vitality points and 1 ST point to get... One of completely useless 2 Paladin melee weapons which sucks even compared to Blood Echelon's Sword from Broken Valley + a chest you get whatever choices you make I heard.

And bow? It's a bit better than those... melee THINGS. At least it's not comparable to Broken Valley items, but to Sentinel Island items.
Even on the start of Sentinel Island you could easily get a better bow (Nericon's Bow, didn't even cost that much and it's just fabulous. Mr. Shooter is also comparable to Paladin's Bow, if not better), and here you pay your stats for... This?

I feel trolled.

Unfortunately I have no saves before wasting my points (I thought that Bellegar's awesomeness will reward me with a great weapon, maybe also with a skillbook?). Is there a cheat to add yourself stats? I want them back.

Last edited by GabeN; 04/02/11 03:30 PM.
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When you get your own 'tower' (about midway through the main quest) you will be able to get all your skillpoints back so you can redistribute them (at a price).


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Heh...yeah, items in moral cave could be a little more Rewarding as payment for our sacrifice.

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Originally Posted by DebateMe
When you get your own 'tower' (about midway through the main quest) you will be able to get all your skillpoints back so you can redistribute them (at a price).


Ehm?

But... But...

It's impossible to get to Bellegar's cave without being a dragon, I think.

So, you say if I went to Hermosa (I prefered the guy though frown ) and redistributed all abilities, I will get back those lost forever 5 vitality points (I could care less about that ST)? Game said I lost them forever, so why should they be back after redistributing?

CHECKED - it seems you didn't read my thread well. Your answer is completely unrelated to my question. It's not a problem with skills, I want my 6 stat points back, and it seems stat points aren't redistributable... But it seems I won't be getting them. A shame, those additional 35 health points would be of use.
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Heh...yeah, items in moral cave could be a little more Rewarding as payment for our sacrifice.


Yeah, that cave is dissapointing. Even in Divine Divinity Larian knew, that if you take away stat points from player (you lost them to certain vampire, in order to save the boy), you have to give something as good back (in DD case, it was a skill from Paladin in a forest, more experience, more reputation)

Being completely good in the cave takes away 6 stat points, in exchange giving you... Sucky twohanded sword which is outdamaged by typical onehanders, mace which isn't even worth talking about, or useless bow. At least merchants are stupid and took the bow for 1500~ gold.

Losing stat points should be rewarded in something different than items, like a skill, quest, something, because items will - sooner or later - be outdated, and then you will see you lost vitality for nothing. When the items can't even keep up to the current situation, the sacrifice is even more pointless.

Last edited by GabeN; 04/02/11 07:32 PM.
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Well... Larian is learning from their mistakes, let's hope that they learned from this and in div 3 they will give proper rewards sacrifices.

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Learning from their mistakes? They did it correctly the first time, but I guess because of lack of time/budget they failed to do so properly with D2, or just forgot about it. Anyway, hopefully in D3 there won't be a situation like that. Losing valuable health points with getting nothing for it is not something I enjoyed, especially since I play on nightmare (...I only switched the difficulty down when fighting Zagaz, that demon from the High Hall)

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Actually they did learn from their mistakes :P The reward is mostly spiritual, not material.

Personally I think you should have received nothing but players would have been confused. That actually makes the decision more difficult because it impacts you. Otherwise you could pretend you're good because you want more loot. Last time I checked greed wasn't on the list of good attributes. You should be choosing all evil-- it doesn't impact your standing among computer peoples; only what Bellegar thinks of you smile

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Originally Posted by candlebbq
Actually they did learn from their mistakes :P The reward is mostly spiritual, not material.

Personally I think you should have received nothing but players would have been confused. That actually makes the decision more difficult because it impacts you. Otherwise you could pretend you're good because you want more loot. Last time I checked greed wasn't on the list of good attributes. You should be choosing all evil-- it doesn't impact your standing among computer peoples; only what Bellegar thinks of you smile


Well said. Seriously, games with "moral choices" need to stop showering the goody-two-shoes with too many rewards.

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My choice was Ultimate Good Sword, it had better stats in ED :P


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