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Well, what do you think that Divinity 3 should be about ? what should be the plot ? share you ideas, I would prefer that it would be called:

Ego Draconis 2: The Rise of Maxos

Now i think that we SHOULDN'T have a game about maxos loosing his memory or something like that , it will be like witcher and it would not look original, but a story with maxos involved in the game, would be cool.

My Idea of the new game Plot:


Imagine maxos is weakened and he asks for your help to recover several magical items or activate several magical towers around the world, (so that you "As a Dragon" can free roam around the world of Ego Draconis, with several islands (similar to Two Worlds II)), and in the end you realize that the one that you've been feeding is in fact the real damian and he has imprisoned maxos, you save maxos escape and comeback and kill Damian in an EPIC battle above the black clouds with you In Dragon Form, and he in his Flying Demon form and you defeat him up in the skies and he exploes and dies and blah blah blah . . .

something like that would be awesome. so tell me what do you think ? if you think it should be different then tell us your side of the story.

Last edited by Mvc9; 18/02/11 03:58 PM.



My current projects:
+ Vampire the Masquerade - Bloodlines Antitribu Mod https://www.moddb.com/mods/bloodlines-antitribu
+ Untitled RPG Source game
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Sense,
Logic.

That's all.

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Are we rebooting the old thread?

In that case Divinity III: Maxos! Maxos! Maxos!

In the game Maxos follows you around wondering why everyone is shouting "Maxos!" Damian resurrects Amdusias in a half-baked scheme to distract you from his true plans. Initially delighted with his resurrection as actual dragon, Amdusias' delight is quickly replaced by bitterness as he realizes he has been cobbled together with duct tape and popsicle sticks. Cranky and disgruntled, old Amdusias periodically harasses you and your traveling companion until he realizes his battle cry of Maxos! Maxos! Maxos! transforms him into a giant llama shaped zeppelin filled with hydrogen. Fearing his aesthetic upgrade will endanger his existence, the solar eclipsing Amdusias attempts to quickly flee from your flammable gaze with as much grace as elephant. Your mere gaze is enough to set his flammable innards alight. After several pleasant encounters with Amdusias, you are forced to escort him and his flammable contents in a redux of the famed zeppelin escort of Divinity II. After multiple complaints in beta, Amdusias' health is significantly reduced and he spontaneously sets himself alight at random intervals.

The game defies all sense and logic-- greatly angering Kein.

J/K grin


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