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#440735 19/03/11 12:59 AM
Joined: Jan 2011
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stranger
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stranger
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Joined: Jan 2011
I swear that this game has the cheapest CRAP possible coming up in all treasure chests. It also seems to have gotten worse since the last update. Where were their heads at giving one item six to eight levels below the monsters you have to fight to get to the treasure chests.

Treasure chest should have at least a minimum of 4 items of at least the level of monsters that are guarding it. It also should not keep giving the same crap again and again from all the different treasure chests.

Dear GOD, when will devs atually write a game that makes sense and truly is rewarding to the character and the player!

Joined: Dec 2010
Location: Australia
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enthusiast
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Joined: Dec 2010
Location: Australia
I'm not sure I agree. My character obtained a lot of good loot (including many unique items around level 40). When I got bad loot, I simply reloaded and re-tried until I got something better...

But I must admit that I'm not a fan of level-dependent loot (or level-dependent opponents). Elder Scrolls 3 (Morrowind) was one of my best loved games. It had absolute opponent levels, which meant that there were places you were forced to avoid until you were powerfull enough (otherwise you died). Learning where you could travel safely during your lower levels was part of the game's charm...

Joined: Aug 2009
Location: Soviet Empire
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Joined: Aug 2009
Location: Soviet Empire
I don't like random generated trash either, but oh well... it's all about balance and such.


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