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Hi, I want to enchant my bow with a formula of 100 normal damage increase and I have the ingridients (I think) because it says 1x malachite twice once green and 2nd red witch is weird cause I have about 30 of thoes but I have this formula at my personal enchanter's list (battle tower) and it says level 10 on the left and it is gray so I can't enchant, why? and how can I make this enchantment? Please answer quick, thank you.

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The green 'malachite' is malachite ore, which is easy to get; the red is a malachite gem, which is much rarer. I have no idea why the PC version abbreviates both to just 'malachite'.
In D2:ED I got 28 total in the game; I don't think you can get as many from malachite veins in DKS, but there are more from quests or merchants in the FoV section. In D2:ED, by saving before running your crosshairs over a malachite vein you could reload to make sure you got a gem; 1 or 2 were relatively easy to get, 3 could be gotten with patience or luck, and 4 were possible but very rare. In DKS at least other gems seem to be more limited from veins.

In D2:ED malachite gems were required for any level healing aura (still the case in DKS), and 3/4 of the other level 10 enchantment auras (don't have any yet to check).


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Are the ore veins regenerating? Because I think I've been to most of them and if they don't get new ores in them it'll hurt my chances of getting this rare gem.
Also do you know somebody who sells them or maybe a sidequest? If so, where?

Last edited by Virus; 07/05/11 09:07 PM.
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Originally Posted by Virus
Are the ore veins regenerating? Because I think I've been to most of them and if they don't get new ores in them it'll hurt my chances of getting this rare gem.
Also do you know somebody who sells them or maybe a sidequest? If so, where?


No, ore veins don't regenerate. There's a limited quantity of Malachite Gems in the game, and if you use them all, you're out of luck forever.

Read my ED guide, and it has a list of all gems in the game (ED, at least). It should still apply to DKS, I think.

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The malachite gem locations from D2:ED are still valid for DKS, and there are additional sources in the FoV part of the game.

From the D2:ED walkthrough:
----------------
| Malachite Gems |
----------------

Needed for the best enchants in the game, these rare and elusive gems are
quite precious. While it's near impossible to get all of them in a single play
through of the game, using this list, you should be able to get enough to
comfortably enhance your favorite weapons, armor, and jewelry.

Broken Valley:
-You can buy two gems from Merchant Lamotte in the Broken Valley village.

-The only other gem you can acquire before adventuring in Orobas Fjords comes
from waking up the sleeping trio east of Lovis' tower.

Orobas Fjords:
-On the path leading to High Hall from the Depleted Ore Mine, you encounter a
traveling merchant by the name of Carleton. He sells a malachite gem, but be
careful! At the time of this writing, there is a bug that causes you to be
unable to buy from him if you open trade via dialogue. Click the Trade button
instead and you will be able to buy the gem.

-You receive two malachite gems as a reward for completing the quest 'The
Horror of High Hall'. If you read Beatrice's mind, the reward becomes four
gems, making this the single largest (reliable) source of malachite gems.

-If you read the goblin Charlie's mind while on the quest 'Reaping the Seeds',
a small treasure chest appears in the nest on top of Yggdrasil, and a
malachite gem is inside.

-If you chose Radcliff as your enchanter, you can trade the gem he asks for to
a pair of goblins in exchange for two malachite gems. Doing so will bar you
from ever getting a second upgrade for your workshop, but it's probably worth
the trade off unless you enchant a whole lot and hate utilizing your runners.

Malachite Veins:
The rest of the malachite gems can be found randomly in malachite veins. There
aren't many, and each one isn't guaranteed to have even one gem (though forum
rumors suggest up to four in a single vein). If you save your game before
approaching any given malachite vein, you can always reload until you get more
gems. However, it's probably not worth reloading as long as you get at least
one.

-The first malachite vein you're likely to encounter is in the Depleted Ore
Mine, just past the three pedestals with the red, blue, and dark books on top.

-There is a second vein just behind the first. After you finish plundering the
first, turn around and look up. You'll have to jump onto a rock to reach it.

-There are two malachite veins near the Patriarch. The first is along the
eastern wall and is relatively easy to find. The second is hidden behind some
rocks on the western wall, very near an empty wagon sitting just in front of
the wooden platform you stand on when talking with the Patriarch.

-Two more malachite veins are in the Lost Tomb (the cave opened by the four
treasure hunter's seals). The first is along the right wall as you approach
the stone platform. The second is beneath the wooden platform on the left.
...and those poor adventurers thought there was nothing of value in there.

-There are two malachite veins in the Well Cave, in the room where you fight
Zagan. It's relatively hard to get these without triggering the combat, after
which it's technically possible to still get the gems but rather difficult.
Simply hug the left wall as tightly as you can, jumping up onto tall rocks
instead of going around when possible. When you're directly south of the large
orb in the middle of the room, you should see a large, flat rock with two
malachite veins on it. If you activate the combat by mistake, it's easiest to
just reload.

-If you don't want to or can't reload, you'll have to exploit a bug to get
the above two veins. First, finish the combat and fly to the exit. Then, after
transforming out of your dragon form, turn around and walk onto the large rock
to the left. You'll want to jump out into the cavern, but angled sharply to
the right. If done correctly, when the game tries to auto-transform you into a
dragon, you'll get a "not enough room" error and fall into the lava, strangely
taking no damage. From there, you should jump out of the lava, work your way
around the orb with skillful acrobatics, and finally claim your gems. It's a
lot easier to just reload.

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In Orobas Fjords- High Hall, there's a lady that offers a quest-and if you read her mind before she offers the quest, she'll give you double the number of Malachite Gems.

Over all, i didn't use my Malachite Gems that often. i didn't want to waste a rare gem on a second rate piece of equipment just to juice my regeneration. i only ever used the Malachite Gems for the Rank 10 enchantments... like +100 Melee/Magic damage on my weaponry, +10 melee/ranged/magic armor on my gear.
by the end of DKS- ED specifically, i still have about 8... when i was done with FoV, i had almost 20.

anywho, when you get the battle tower, you get runners that will collect herbs/minerals/gems for you. everything except Malachite Gems is still obtainable.

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Originally Posted by Sigs Minock
Over all, i didn't use my Malachite Gems that often. i didn't want to waste a rare gem on a second rate piece of equipment just to juice my regeneration. i only ever used the Malachite Gems for the Rank 10 enchantments... like +100 Melee/Magic damage on my weaponry, +10 melee/ranged/magic armor on my gear.
by the end of DKS- ED specifically, i still have about 8... when i was done with FoV, i had almost 20.


I think you should use them as you need them, but wisely. 20 saved at the end of the game IS 20 wasted that could have at least been used on something.


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i planned for having them at the end of the game, and am planning to enchant all my gear to as high as possible just before finishing ED. As is the most difficult part of the game on nightmare difficulty was finding all the level 10 formulas and getting the Malachite gems i needed.

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Originally Posted by SENIOR CINCO
Originally Posted by Sigs Minock
Over all, i didn't use my Malachite Gems that often. i didn't want to waste a rare gem on a second rate piece of equipment just to juice my regeneration. i only ever used the Malachite Gems for the Rank 10 enchantments... like +100 Melee/Magic damage on my weaponry, +10 melee/ranged/magic armor on my gear.
by the end of DKS- ED specifically, i still have about 8... when i was done with FoV, i had almost 20.


I think you should use them as you need them, but wisely. 20 saved at the end of the game IS 20 wasted that could have at least been used on something.


I had a unique Mythril Axe, with had like +100 Melee Damage, Life Drain 10, Fire Curse 10; dual weiled with a Epic Mythril Axe (+50 to Melee, Butcher 8, Poison 8)-- my character could deal between 600-800 damge.
i had Melee Damage 10/Magic Damage 8 on my Bow of Orobaras. laugh i kicked ass, when i spammed Thousand Strikes.

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Thanks for your comments, they are very helpful.
I'll try to aquire the gem using the guide once I'll have some time to play.


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