Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#77001 24/06/03 12:38 PM
Joined: Mar 2003
member
OP Offline
member
Joined: Mar 2003
This is just a list of some of the things I would like to see in <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" />

-Make it so that killing a single cat and/or dog does not immediatly turn EVERY one of that species hostile. I've heard of avenging your fallen but that was ridiculous.

-Have more High-level creatures/areas. A big problem I had with <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is that after level 40 or so there weren't really any monsters that could really threaten you. (Well, except for Josephina <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />)

-No Frost Weapons, Death Scorpions, or any other super-cheap unbalanced crap!

-Have a better balanced economy. Have money be harder to acquire and have stuff out there that is actually worth buying.

That's it.


The Phantom Lurker strikes again! My Walkthroughs Beware of Walking Mushrooms
#77002 24/06/03 01:48 PM
Joined: Mar 2003
Location: Belgium
addict
Offline
addict
Joined: Mar 2003
Location: Belgium
Quote
-No Frost Weapons, Death Scorpions, or any other super-cheap unbalanced crap!


I think in the interview it pretty much says that's already been taken care of. There have been alot of complaints about unbalanced stuff (especially the Scorpions), so I'm sure they'll change stuff like that.

Other than that, I agree with everything, except for the dogs maybe. I thought that was just really funny :P


Tovi May Raan refresh you!
#77003 24/06/03 02:48 PM
Joined: Jun 2003
old hand
Offline
old hand
Joined: Jun 2003
And make it mod-friendly so that finally fans can make some nice mods, quests and levels.

And still weapons with frost, but that they make it like in Morrowind where the weapon has only limited frosts but that it refill slowly.

#77004 24/06/03 05:24 PM
Joined: Mar 2003
Location: brokeTM
veteran
Offline
veteran
Joined: Mar 2003
Location: brokeTM
DD2 will prolly be moddable, the new 3D engine will suite it very well.

RRR? i guess not.


It's one of these days...
#77005 25/06/03 08:57 AM
Joined: Jun 2003
Location: malaysia
veteran
Offline
veteran
Joined: Jun 2003
Location: malaysia
mods are good. DD universe is so rich with possibilities so why not let gamers do some labor of love & do some of the most memorable mods ever played.

imagine: adventures of an errand boy stumbled into a plot to kill a king. what can an errand boy do about it? puzzle oriented. no combat unless necessary & stealthy.

Last edited by janggut; 25/06/03 09:00 AM.

[Linked Image from i3.photobucket.com]
......a gift from LaFille......

Moderated by  Larian_QA, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5