Is there going to be a patch to address the anti aliasing in this game? The general consensus seems to be that the in game option does absolutely nothing. nVidia users can force it through Inspector but ATI users only have access to RadeonPro. Unfortunately, due to the inability to set hexadecimal comparability codes in RadeonPro, forcing AA (though possible with the newest drivers) results in the dreaded white pixels along edges which looks worse than the staircase we started with. (white pixel edges better explained here:
http://forums.bistudio.com/showthread.php?t=111324).
I'm hoping there will either be a fix to get the in game option working properly or something I can do to make it work. Has anyone had any luck with getting AA through just enabling the option in graphics menu? I've tried many things such as XP compatibility modes, running as administrator, Vsync on/off, AF on/off, various levels of graphical quality (shadows etc), reducing/eliminating overclocking rates and nothing seems to work. Also tried morphological filtering but lets face it: blurry text looks horrible. These are my specs:
i7 @ 2.93GHz
8GB RAM
ATI Radeon HD 5700
1920x1080
Thanks for reading and any help!