Larian Banner: Baldur's Gate Patch 9
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Joined: Jun 2010
Location: USA
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Joined: Jun 2010
Location: USA
I'm guessing its one or more of the following:
-Real world time
-Area transitions (entering and exiting buildings and other areas)
-Completing quests

So far, it seems enemies respawn after completing a quest. But if that's the only trigger, then that means there's still a limited number of enemies in FoV, just plentiful nonetheless.

A definitive answer would be very helpful.

Joined: Apr 2011
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It's re-entering an area (always works for me).

According to some back-and-forth banter here on the forums we came to the conclusion the zombies stop spawning once the "brains" behind their spawning is dead though, but the rest respawns indefinitely if they can respawn...


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