now that i've completed the game w/ a warrior, i was thinking of going through again as a survivor. however, much to my dismay, i've read in one of the guides that damage for a survivor is computed as such:
dmg = 0.14 x str (iirc)
while for a warrior:
dmg = 0.40 x str
that's a big difference in dmg done. also a warrior gets more vitality per constitution pt than a survivor. survivors start off with higher agility than warrior, but assuming that i got the guide right, agility doesn't increase the survivor's dmg, even when he/she is using a bow.
so why play a survior when we can play a warrior and just allot some skill pts for survivor skills?
[DAD]
Bingo. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
My verdict was that the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> hero must be a warrior mage that starts off as a survivor apprentice.
I played the game with all and every possible path, and finally discovered that I should bring my hero in slaw. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Firstly, I needed to focus on trader’s tongue, alchemy, repair and identify because they save a lot of money or make you
NOT in need of money at all. So definitely, your hero begins off too weak and meek that he needs to survive rather than show off power he/ she has non of yet.
On the second stage of developing my character I focussed on the axe expertise and borrowed Slasher for quite some long time until I found my first good sword of chaos. Then I focussed on sword expertise and began on Elvin sight because it gives you a head start over your enemies.
Along that all I picked up meteor strike and thunder bolts because they are needed early in the game more than other spells.
I invested in enhancing weapons with charms very slowly and in wisdom much earlier.
I invested in Elvin stamina and survivor’s instinct to regenerate my health and stamina faster than normal rates.
I topped it of concentrating on know creature, hell spikes and blended in the mage class more aggressively.
I believe that that method made my hero develop in a fabulous style and I kept a poisoned axe after I gave Slasher to Smiruk, which was quite a powerful axe too 72 – 146 damage points, along with a bow 30 – 90 and a two handed sword. All those weapons reject using a shield concurrently.
I also focussed on high armour without any charms and that set worked fabulously because I would use the bow whenever I get a chance but occasionally the sword or the axe is a must when you cross doors or gates with guardian immediately behind that door or gate and I used the warrior’s special move to take out up to six enemies in one click.
So you are absolutely right on starting off with a warrior without being restricted to that path for developing your hero.
Cheers.
<img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />