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#448937 24/08/11 01:47 PM
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Ok well I'm happy to say that I've sold another 2 copy's of DKS that make's 5 & if I have my way which I have every intention of doing so lol it will soon be 6. I don't know about everyone else here well except maybe Joram wink but I'm not going to stop telling everyone to buy this game until it hit's epic status......even then I won't stop lol. This game is one of the best game's ever & for anyone here who want's to say Dragon Age is better all I have to say about that pile of Dragon Fodder is this. YOU ONLY SEE 1 REAL F***ING DRAGON SO HOW CAN IT BE DRAGON AGE IDIOTS EA HAS'NT GOT A CLUE HOW TO MAKE AN AWSOME RPG EVEN IF THERE LIFE DEPENDED ON IT. I don't understand how people can buy a game like Dragon S*** origens & overlook somthing as amazing & EPIC as DKS. Well this won't do as far as I'm concerned, so everyone has to buy this game or I'll be paying them a visit in Dragon Form & Draging them to the shop to buy it.

How could anyone NOT want to fly round burning fortress' to the ground as a Dragon & watching things have a panic attack when you turn into a dragon lol. Ok so baiscley I want everyone here to tell the world why DKS has to be added to there game collection. For me (but again I love Dragons so lol) DRAGON FORM how could you not want to be a Dragon, also the customization of your character. Putting the development of the hero in your hands awsome, how can anyone praise Dragon S*** over this. In Dragon S*** you get to be one or the other either a warrior or a mage. In this you can mix & match, Be a kick a** powerfull warrior with epic magic power that get's to turn into A DRAGON YAY. In Dragon S*** your limited on where you can go & even when you have new places to go the earlyer areas close. HELLO in DKS you've got loads of places to explore even if the earlyer places change a bit you still get to return to most of them. This game is epic I've got this game now for both the Xbox & PC & it has even made me go out & buy the originals because of the amazing story. I've already converted a few people worldwide & I intend to continue to do so lol, I annoyed my mate about it untill he went out & bought a copy & now he worships the ground I walk on lol.

Don't be foold by the big companys game's you NEED to buy this game it's treasure chest of wonder & adventure. I know that everyone who's uming & aring about buying this game will think the moment they get it WHY THE HELL DID I HESITATE THIS GAME IS AMAZING. Come on Joram help me out here mister sale's man wink tell the world why this game need's to be bought.

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So Divine Avenger is becoming "Willy" number two ! wink

No seriously ... you're amazing & if you really can you will transform into a dragon and grab people on the street, everywhere in the world, and drop them right before a gameshop that have milions of copies of the DKS in stock !
If you wish, I can stand there at the door of the shop and wave to everyone, saying :

"It's here you can buy The Great RPG that is named The Dragon Knight Saga !"

Buy it right now
And you will know
All the fun is on your side
To play as a Dragon Knight!


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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WHAT no you can't camp outside the shop you'll be flying round with me, we each take a side of a country & meet in the middle so we count the numbers of people that we've enlightened to the wonder that is DKS lol. wink grin

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Heck, I only came across Divinity 2 a few weeks ago and I already sold a copy to a friend hahahaha OH and of course I bought the original, not knowing about the remastered one (it was an impulse buy on Amazon LOL) and now I'm going to buy the remastered version DKS with FoA!

What draws me to Divinity is the dragon transformation! It's so awesome to sail through the sky (yes and BURN stuff, Divine!) hahaha. What a unique idea! I love it! smile Then again, I love Dragons, period! haha



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Originally Posted by Agrona
What draws me to Divinity is the dragon transformation! It's so awesome to sail through the sky (yes and BURN stuff, Divine!) hahaha. What a unique idea! I love it! smile Then again, I love Dragons, period! haha



You can also just buy FoV as digital download from the larian vault
https://www.larianvault.com/
I bought DKS, but that's because I like my boxes laugh

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Originally Posted by melianos
Originally Posted by Agrona
What draws me to Divinity is the dragon transformation! It's so awesome to sail through the sky (yes and BURN stuff, Divine!) hahaha. What a unique idea! I love it! smile Then again, I love Dragons, period! haha



You can also just buy FoV as digital download from the larian vault
https://www.larianvault.com/
I bought DKS, but that's because I like my boxes laugh


Yea, but I want the whole remastered DA:ED with FoA. I don't want to mess with patches and everything lol I just do a nice, new clean install. Plus, it cost me about the same (Euro to Dollars) wink


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Well I guess it does'nt matter which one you get, either way it's another sale for D2 which means Joram & myself have less work to do lol. grin

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Actually. In Dragon Age: Origins, there's five HIGH dragons. Technically, one is a shape shifting witch and another is a supernatural being but they're there. You obviously only played the game once and didn't tackle or discover optional quests and parts of the game. Further more, there's LOADS of small dragons and male dragons (which are smaller than high dragons but they do have wings and appear a few times). The name "Dragon Age" is actually named after one of the ages as each age in the Thedas universe is named after something. You have Divine Age, Golden Age and so on. It's also rumored that dragons play an even more important role in future Dragon Age games as Sandal's prophecy in Dragon Age 2 mentions them and a Bioware developer confirmed Sandal and his prophecy were important. There was also a concept art release recently showing Hawke riding a dragon.

Dragon Age also takes after D&D and Baldur's Gate. Yes, you have three classes (though in BG and other D&D games, you have more) but the specializations allow you to make your class unique. By learning the arcane warrior ability, you can be a mage who wears armor and wields a huge bastard sword. The warrior specializations in Awakening also allow you to make a warrior who uses magical abilities.

Dragon Age also isn't an open world game like Divinity 2 and doesn't boast such. It's a game where characters and the story are focused on. Previous areas get closed for a reason but most remain open. In terms of characters, Dragon Age does it better than Divinity 2 as your companions have different personalities and morals and always have something to say and develop throughout the game whereas characters in Divinity 2 aren't memorable save for Zandalor, Damien and The Divine. Dragon Age also does the combat better and allows you to combine abilities to do anything. You can also combine spells to create unique effects on enemies and basically "play" with them by caging them up, stunning them, putting them to sleep, slowing them down or knocking them over with a fireball spell which is certainly more impressive than Divinity 2's fireball spell.

Divinity 2 is an action-RPG focusing on free exploration, questing and looting whereas Origins is a traditional RPG, focusing on role playing, story and characters. In my opinion, Dragon Age: Origins wins.

If we're talking about Dragon Age 2 though, then Divinity 2 beats it.

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I'm sorry if you like it Demonic but I hate the game & EA, I found it to be dull annoying & the story was rubbish. The stupid lvl cap that you could hit really quick was annoying at best the fact that unless you played as an archer there was no way to beat the last boss without the aid of the mounted defences. I'm sorry but when a game that gives you multi choice for your class turns round & says at the end what we did't tell you is that the only one that stands a chance without the balisats in the archer then I get p***ed off. I hated Dragon Age, I forced myself to complete it because I promised my mate I'd give it a chance if he played final fantasy. I'm sorry but for a company with so many resorces at there dispsal, that game in my opinion was an EPIC FAIL. It did'nt seem to matter what you did on the game you'd take 1 step forward & 2 steps back. No matter how much work you put into your character you could never gat ahead. You'd spend hours lvling up for nothing in that game & the fact that all you had to do was press a button & the computer ended up battling for you just pi**** me off even more. What was the point of making a battle system were you could pick your target's like on ED/DKS if your just going to have to sit back & let the omputer fight for you while telling them to heal every now & again.

That was my 1 biggest complaint about DA was the battle system, I'm the type of gamer that when I play an RPG or an action game I become the characer for as long as that game is in my console/PC. With DA the fact that I was'nt in 100% controle of my character made me feel like I was'nt really needed. The fact the battle system made me feel vertually usless stoped me from identifying with my character. The feel of the game was all wrong to me, the characters did'nt feel alive to me, it felt to me like they were just thrown together to make money. There was'nt any heart in it & the whole loading screen between areas with random encounters inbetween did'nt do anything to make me think otherwise. When I play ED & DKS I am my dragon knight what she go's through I go through not with DA it was more I feel for you but I don't really get it because I have'nt expirienced it. A Amazing RPG is'nt just a story in a game it's an expirience but DA is just a game to me but DKS on the other hand NOW THAT is an expirience.

I was more than expecting someone to post about this, but I'm sick of hearing people going Dragon Age this & that & then those same people trying to say why you playing Divinity when you could play dragon age. Those people p*** me off & when you ask them have you even played Divinity they say no, it's always the way the DA fans curse DKS & ED without even playing it. Well i'm cursing DA & I HAVE played it & I hate it it's that simple. I made the thread on one of the day's that I'd had enough of hearing idiots on the xbox cursing Divinity & trying to tell me to play that pile of C***. I'm sorry if you like the game Demonic but I'm sick of hearing people telling me why you wasting your time on Diviity it's a wanabe DA. All I have to say is I LOVE Divinity & I'll be happy to play it till I'm in my grave & even beyond lol. The way I see it is if a**holes want to say stuff like that to me then I say this. You say I'm wasting my time well I think you waste yours on DA. As far as I'm concerned DA is'nt worth the time it takes to take it out of the case let alone the time it takes to play through the s*** so eat that you arrgogant a** holes.

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I never bought any of the Dragon Age games ... just because looking at it in the shop could not win my heart !
Ego Draconis ...a later on DKS, could win my heart, but to be honest I must say also that I played before Larian's earlier rpg Divine Divinity, so Larian had already a "new fan" !


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Originally Posted by Divine Avenger
I'm sorry if you like it Demonic but I hate the game & EA, I found it to be dull annoying & the story was rubbish. The stupid lvl cap that you could hit really quick was annoying at best the fact that unless you played as an archer there was no way to beat the last boss without the aid of the mounted defences. I'm sorry but when a game that gives you multi choice for your class turns round & says at the end what we did't tell you is that the only one that stands a chance without the balisats in the archer then I get p***ed off. I hated Dragon Age, I forced myself to complete it because I promised my mate I'd give it a chance if he played final fantasy. I'm sorry but for a company with so many resorces at there dispsal, that game in my opinion was an EPIC FAIL. It did'nt seem to matter what you did on the game you'd take 1 step forward & 2 steps back. No matter how much work you put into your character you could never gat ahead. You'd spend hours lvling up for nothing in that game & the fact that all you had to do was press a button & the computer ended up battling for you just pi**** me off even more. What was the point of making a battle system were you could pick your target's like on ED/DKS if your just going to have to sit back & let the omputer fight for you while telling them to heal every now & again.

That was my 1 biggest complaint about DA was the battle system, I'm the type of gamer that when I play an RPG or an action game I become the characer for as long as that game is in my console/PC. With DA the fact that I was'nt in 100% controle of my character made me feel like I was'nt really needed. The fact the battle system made me feel vertually usless stoped me from identifying with my character. The feel of the game was all wrong to me, the characters did'nt feel alive to me, it felt to me like they were just thrown together to make money. There was'nt any heart in it & the whole loading screen between areas with random encounters inbetween did'nt do anything to make me think otherwise. When I play ED & DKS I am my dragon knight what she go's through I go through not with DA it was more I feel for you but I don't really get it because I have'nt expirienced it. A Amazing RPG is'nt just a story in a game it's an expirience but DA is just a game to me but DKS on the other hand NOW THAT is an expirience.

I was more than expecting someone to post about this, but I'm sick of hearing people going Dragon Age this & that & then those same people trying to say why you playing Divinity when you could play dragon age. Those people p*** me off & when you ask them have you even played Divinity they say no, it's always the way the DA fans curse DKS & ED without even playing it. Well i'm cursing DA & I HAVE played it & I hate it it's that simple. I made the thread on one of the day's that I'd had enough of hearing idiots on the xbox cursing Divinity & trying to tell me to play that pile of C***. I'm sorry if you like the game Demonic but I'm sick of hearing people telling me why you wasting your time on Diviity it's a wanabe DA. All I have to say is I LOVE Divinity & I'll be happy to play it till I'm in my grave & even beyond lol. The way I see it is if a**holes want to say stuff like that to me then I say this. You say I'm wasting my time well I think you waste yours on DA. As far as I'm concerned DA is'nt worth the time it takes to take it out of the case let alone the time it takes to play through the s*** so eat that you arrgogant a** holes.


LOL, calm down. No one here is making those statements and I've never seen these statements on the Bioware forum where I've seen several users having the Divinity 2 logo in their signatures. A thread for Dragon Commander was even made on there.

As for Dragon Age's combat, it takes after D&D's combat which is which you click and your characters go to fight. DA was one step ahead however because you had many abilities to activate whereas in D&D games, abilities (especially as melee classes) were lacking. In DA, if I want to knock an opponent over, I can. If I want to stun him while he's on the floor, I can and if I want to knock him over when he gets back up, I can do that too. I don't know what difficulty you played on but it sounds like you needed to use tactics and strategies which Origins was all about on harder difficulties. You would also need to use your abilities effectively and learn the weaknesses of enemies. The level cap was actually LV 25 and I doubt you reached it. It's possible to progress past LV 20 and to reach LV 25 would either require a solo play through the entire game + DLC.

Once you reach LV 10, you should have a fair amount of abilities to use and thus not all of the combat is simply "click to attack that enemy and watch" because you had to use abilities. If you found the game hard, it's probably because you didn't use abilities then?

The end fight wasn't the greatest but I don't know about others but I fought the archdemon via melee for half the fight and then finished it off in melee. You only had to have one companion using the balistas you know...

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Sorry did'nt mean to sound like I was snapping at you I did'nt mean it like that, it's not from people on the forum it's from people on xbox live. Some of the people on my friends list have A**hole on there friends lists & every now & again I'll be in a party with these people playing DKS & they just start there moth & it annoys the hell out of me.

It's not that I found it hard it's that I found it boring it's just not a game I was able to get into as much as I tried. The end boss was the only thing I found had because everyone other than the hero kept on dying. So I was forced to use the mounted defences which as I said pi**** me off even more, beleve me when I say I tried to get into it. I completed it once as a human noble I also started a mage but I just could'nt get into the game. The story felt fake to me, like I said it made me feel like I was observing it insead of expiriencing it & that's one thing I can't handle when it come's to RPG's.

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Fair enough. I on the other hand enjoyed both games. I know you say that you felt like you watching Dragon Age but it's also a game about choices you make. It's not a game like Fable or Oblivion where you're told what to do in linear quests. Quests in Dragon Age were non linear and often had different ways to solve them. The fact you could make any type of character from a religious warrior to a ruthless mage is what made Dragon Age great to me.

Have you played Dragon Age 2 then? You'd probably like the combat if you like feeling in control of your character but you'd probably hate the recycled environments and waves of enemies that jump out from nowhere.

In my opinion, I'm glad people compare Dragon Age Origins to new RPGs when they're released. Before Dragon Age, it was Oblivion this and Oblivion that. In my opinion, Oblivion is just a adventure game set in a open world where leveling up is pointless and role playing is limited. I think Origins dethroned Oblivion and I don't think Oblivion should ever have ever been on the throne.

I love DKS because of the quests also being non linear and having many different ways to solve them. The combat however wasn't anything special. It was just click, roll and use ability. I found the mage lacking in spells too. I preferred the abilities in Divine Divinity which also require you to use tactics, strategies and know the weaknesses of your enemies to win.

I think Dragon Commander could take the place of my favorite RPG if it's done right.

Last edited by Demonic; 28/08/11 06:00 PM.
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I will admit that like yourself I did like the whole muliti outcome to the quests but thats about all that I liked about it. As for Oblivion I did really enjoy it but I thought that they could have at least added the ability to attack when your on your horse. The thing I liked about Oblivion was the world I'd spend hours riding round just looking as the sceenery. I like standing on the shores near Anvil & watching the sun set, for me at least Oblivion would have been the ultimate game if there was more ways to do the quest & like I said if you could attack on horse back.

I don't like playing game's where I can't fully controle my character because (at least for me) that add's to the whole bond with them. I think Dragon Age had potential but it failed in my eyes, if there was more exploration & less limitations in regards to character develepment & more enemys to fight then I would have had a easyer time at getting engrosed in the game & I would have proberbly come to like it. I'm the type of gamer that loves to explore the games I play, I'll spend hours running aroud doing nothing but looking at all there is to see in the game.

Game's like DKS Oblivion Fallout & Final Fantasy are perfect for me & I'm in heaven every time I play them. As for comparing game's yes I do it as well & theres nothing wrong with doing it, that's how awsome games are made by comparing them to others & adding what you think will make it better. I just don't like people comparing to games they've never played especialy when there insulting the game before seeing what it's like for themselfs. Those kinds of people can go bite my A** till it's sore & then then suffer my WRATH because they made my A** red lol.

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Originally Posted by Demonic
Fair enough. I on the other hand enjoyed both games. I know you say that you felt like you watching Dragon Age but it's also a game about choices you make. It's not a game like Fable or Oblivion where you're told what to do in linear quests. Quests in Dragon Age were non linear and often had different ways to solve them. The fact you could make any type of character from a religious warrior to a ruthless mage is what made Dragon Age great to me.

You couldn't make any type of character in Dragon Age. You picked a class in the beginning, along with its own origin, and you were stuck with it.

I also disagree about the quests. They're just as linear as Fable and Oblivion, heck most of the sidequests you picked off a board and consisted of travelling somewhere and killing everything, or fetching 10 toadstools or other junk in exchange for gold. This is basic MMO quest design, and frankly pretty terrible for any RPG trying to fill Baldur's Gate's shoes.

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So I can read (and have already read many comments about Dragon Age) I'm very happy I never bought this game!!
My Intuition is most of the time very fine-tuned when I go to a shop looking for a new game to play ... smile So I'm happy my intuition didn't fail while I was looking and reading the box of DA .


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Actually I was wrong there was 1 other thing I liked about DA & that was the Blood Dragon Armour redeem code for Mass Effect 2 lol. grin

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Originally Posted by virumor
Originally Posted by Demonic
Fair enough. I on the other hand enjoyed both games. I know you say that you felt like you watching Dragon Age but it's also a game about choices you make. It's not a game like Fable or Oblivion where you're told what to do in linear quests. Quests in Dragon Age were non linear and often had different ways to solve them. The fact you could make any type of character from a religious warrior to a ruthless mage is what made Dragon Age great to me.

You couldn't make any type of character in Dragon Age. You picked a class in the beginning, along with its own origin, and you were stuck with it.

I also disagree about the quests. They're just as linear as Fable and Oblivion, heck most of the sidequests you picked off a board and consisted of travelling somewhere and killing everything, or fetching 10 toadstools or other junk in exchange for gold. This is basic MMO quest design, and frankly pretty terrible for any RPG trying to fill Baldur's Gate's shoes.


Untrue. Classes could be branched into different specializations. You could have a two handed warrior champion. A sword and shield warrior Templar or a dual wielding warrior berzerker reaver. That's just for the warrior class and the expansion offered more ways to upgrade the warrior into something else with unique abilities.

Divinity 2 lacked the role playing of Dragon Age: Origins. Origins has more dialogue and allows you build a character through dialogue and choices. Yeah, sure there are those "go there and kill this guy" type quests but other quests had plenty of choices especially quests that were part of the story. In The Urn of Sacred Ashes quest, you could destroy the Urn of Sacred Ashes (resulting in two companions ATTACKING you if you can't persuade or intimidate them), battle the dragon, side with the dragon and its worshipers or you can kill the dragon and its worshipers and ensure that pilgrims get access to the Urn of Sacred Ashes. If The Urn of Sacred Ashes survives, you'll even get a side quest involving it in Dragon Age 2 where some guy is selling fake ashes but people believe because everyone knows Andraste's ashes are real now.

There's also the side quests you can collect from NPCs that don't consist of going to X location to kill X enemies. There's the quest you can get from the guard captain in Denerim where you must go to the Brothel to get some guards to stop causing trouble there. There are different ways to solve this quest and the outcome is different. One outcome even leads to an optional three quests awaiting you.

There's also the optional quest of Redcliffe where you must defend the town. I bet none of you realized that you could just leave it and let the undead attack. Upon return, everyone would be dead save for Bann Teagan. Saving the village results in rewards and further quests.

There's also the side quests in the Circle Tower where you accidentally summon a spirit. If you had saved Redcliffe, you would later get a quest (after summoning the spirit) about something attacking caravans. Upon arriving at the location of caravan attacks, you would find and fight the spirit you had summoned.

Hardening companions also influence their reactions to certain things you did or suggest. For example, if you harden Leliana, she won't turn around to attack you if you destroy The Urn of Sacred Ashes and you won't even need to persuade or intimidate her. Harden Alistair and you can convince him to marry Anora. Hardening companions is only possible by doing their side quests and choosing the right dialogue, before even checking the Wikia, I didn't even know there was such a thing as "Hardening" because such dialogue doesn't have something saying it hardens the companion.

There's also the side quests in Ozammar especially the one where you can help a dwarf open a Chantry. If you don't have the skills (intimidate or persuade leveled up) you cannot complete this quest.

Fighting alone isn't what makes an RPG. Larian themselves know that. Look at Dragon Commander where there's a GREAT influence on MAKING choices. Choices alone don't make an RPG either, leveling and upgrading your character - along with choices - does. Dragon Age offers all of these things whereas choices in Divinity 2 are only in side quests and not the main story which can't be influenced in any way. It's the same old same old whereas in Dragon Age: Origins, you can always influence little parts of the story just as you can spare Loghain at the end and have him become a companion who kills the archdemon.

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Originally Posted by Demonic
Originally Posted by virumor
Originally Posted by Demonic
Fair enough. I on the other hand enjoyed both games. I know you say that you felt like you watching Dragon Age but it's also a game about choices you make. It's not a game like Fable or Oblivion where you're told what to do in linear quests. Quests in Dragon Age were non linear and often had different ways to solve them. The fact you could make any type of character from a religious warrior to a ruthless mage is what made Dragon Age great to me.

You couldn't make any type of character in Dragon Age. You picked a class in the beginning, along with its own origin, and you were stuck with it.

I also disagree about the quests. They're just as linear as Fable and Oblivion, heck most of the sidequests you picked off a board and consisted of travelling somewhere and killing everything, or fetching 10 toadstools or other junk in exchange for gold. This is basic MMO quest design, and frankly pretty terrible for any RPG trying to fill Baldur's Gate's shoes.


Untrue. Classes could be branched into different specializations. You could have a two handed warrior champion. A sword and shield warrior Templar or a dual wielding warrior berzerker reaver. That's just for the warrior class and the expansion offered more ways to upgrade the warrior into something else with unique abilities.

Divinity 2 lacked the role playing of Dragon Age: Origins. Origins has more dialogue and allows you build a character through dialogue and choices. Yeah, sure there are those "go there and kill this guy" type quests but other quests had plenty of choices especially quests that were part of the story. In The Urn of Sacred Ashes quest, you could destroy the Urn of Sacred Ashes (resulting in two companions ATTACKING you if you can't persuade or intimidate them), battle the dragon, side with the dragon and its worshipers or you can kill the dragon and its worshipers and ensure that pilgrims get access to the Urn of Sacred Ashes. If The Urn of Sacred Ashes survives, you'll even get a side quest involving it in Dragon Age 2 where some guy is selling fake ashes but people believe because everyone knows Andraste's ashes are real now.

There's also the side quests you can collect from NPCs that don't consist of going to X location to kill X enemies. There's the quest you can get from the guard captain in Denerim where you must go to the Brothel to get some guards to stop causing trouble there. There are different ways to solve this quest and the outcome is different. One outcome even leads to an optional three quests awaiting you.

There's also the optional quest of Redcliffe where you must defend the town. I bet none of you realized that you could just leave it and let the undead attack. Upon return, everyone would be dead save for Bann Teagan. Saving the village results in rewards and further quests.

There's also the side quests in the Circle Tower where you accidentally summon a spirit. If you had saved Redcliffe, you would later get a quest (after summoning the spirit) about something attacking caravans. Upon arriving at the location of caravan attacks, you would find and fight the spirit you had summoned.

Hardening companions also influence their reactions to certain things you did or suggest. For example, if you harden Leliana, she won't turn around to attack you if you destroy The Urn of Sacred Ashes and you won't even need to persuade or intimidate her. Harden Alistair and you can convince him to marry Anora. Hardening companions is only possible by doing their side quests and choosing the right dialogue, before even checking the Wikia, I didn't even know there was such a thing as "Hardening" because such dialogue doesn't have something saying it hardens the companion.

There's also the side quests in Ozammar especially the one where you can help a dwarf open a Chantry. If you don't have the skills (intimidate or persuade leveled up) you cannot complete this quest.

Fighting alone isn't what makes an RPG. Larian themselves know that. Look at Dragon Commander where there's a GREAT influence on MAKING choices. Choices alone don't make an RPG either, leveling and upgrading your character - along with choices - does. Dragon Age offers all of these things whereas choices in Divinity 2 are only in side quests and not the main story which can't be influenced in any way. It's the same old same old whereas in Dragon Age: Origins, you can always influence little parts of the story just as you can spare Loghain at the end and have him become a companion who kills the archdemon.

But a warrior is always just a warrior and can't pick up any rogue skills/talents or mage spells. It lacks the freeform character development of Divinity games, or even the abilitily to multiclass like in 3rd edition D&D. That was what I was referring to.

Sure RPGs aren't all about fighting, but Dragon Age (as all BioWare games) is still 90% combat with the rest being dialogue. It has nothing on RPGs like Planescape: Torment and Arcanum, where a large part of the game (if not the whole game) can be won by words alone.

Joined: Nov 2010
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Joined: Nov 2010
Yeah & look at the size difference of the companys EA is a major game company with an extreame amount of resorces at it's disposal were as Larian is a small inderpentant company with fewer resorces. I'm certain that if Larian had the resorces to put more dialoge influance in the story of D2 they would have. I mean look at FOV 2 endings to that because they had a publishers support, EA does'nt need a publisher because it's a big company. That is why D2 will always best DA (in my opinion) for a game that is made by such a big company with so many resorces the game is rubbish. Yeah you've got your choices but what good are they when your limited on everything else like exploration & customization. Yeah a good RPG lets you lvl up, gives you stuff to fight & let's you make choices, But an Epic RPG like DKS give's you the whole thing Choices galore. Even if the diologe does'nt influance the story what does it matter, it's the same in life Many roads lead to the same destination. Just because your choice at that time may not have a direct influance on the situation does'nt mean it won't have meaning in the future. The Divinity series is just starting to find it's feet & it has great potentiol which is more than I can say for DA. EA had the money to develope Publish & advertise there own game & DA was the best they could do. Larian on the other hand had the money to either make a good game & hope that they get noticed enough to get some backing to add the content they were forced to remove from the game. While at the same time sparing some funds to advertise a little, so that they could get the backing. I'm sorry but your argumant is flawed, Big Company vs Little Company, if Larian had EA's Resorces DA would be hanging it's self through shame at the Divine presance of Divinity. As for the whole influancing the story then your wrong there because you can't comletley influance the story or you'd have had the option to turn down joining the gray wardens. Let's compare the games shall we

DA = Limited use for weapons & armour

DKS = Multipal customization for both weapons & Armour through the use of Charms & Enchanting

DKS 1 - DA 0

DA = Linier World

DKS = Freeroam Exploration

DKS 2 - DA 0

DA = Limited customization for character build

DKS = Full controle of customisation allowing multipal character class development

DKS 3 - DA 0

DA = Multipal diologe choice influance in story & side quests

DKS = multipal diologe choice influance is side quest's & story (FOV ENDING)

Draw so 1 point each

DKS 4 - DA 1

DA = Multipal characters to choose AKA Elf/Dwarf/Human

DKS = Human only

DKS 4 - DA 2

DA - Limited controle over your party during battle

DKS - Full controle during battle

DKS 5 - DA 2

DA = Awakening DLC does'nt make sence if you did the ultimate good ending AKA YOU DIE

DKS = FOV not only makes sence but now it's bloody personal FEEL MY WRATH

DKS 6 - DA 2

DA = Level Cap is retardedley low (lvl 20/ lvl 30 with DLC)

DKS = I've hit 45 in FOV & was still leveling up

DKS 7 - DA 2

Finally let's look at the scores & give the final point based on the resorces the comanys had to make the best game they could for what they had at there disposal.

DA = made by Big company with epic resorces

DKS = Made by Small company with limited resorces

DKS 8 - DA 2

Well let's see thats 8 - 2

DRAGON KNIGHT SAGA WINS

I'm sorry Demonic I know you like the game & thats fair enough, everyone likes what they like if everyone in the world liked the same things & thought the same way this world would be dull & boring. I do enjoy a debate though grin & even though we may disagree about are thoughts of DA I respet the fact that you like it even if I don't. I also Respect you for standing up for the things you like but I respect you even more for the fact that your not one of these idots from XBOX Live that b**ch & complain about a game that they have never played. We've both voiced are toughts based on expirience with the games & I have really enjoyed it I have'nt had a good debate in awhile (at least not one with someone who knows what there talking about lol) it's been fun thanks wink grin

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