As passionate NWN1,2/Oblivion/Skyrim/Fallout modder I have few questions:
1. Is it possible to use custom assets: textures, models, sounds? If so, will you release some 3DMAX conversation plugin? Currently we're using granny as a 3D format -
http://www.radgametools.com/granny.html . We still need to discuss with RadGameTools what we can do in terms of giving people exporters but if that doesn't work out, we'll come up with something else for sure. At Larian, most art assets are made in 3DSMax.
2. Is it possible to change game rules with Toolset? I.e new crafting recipes, custom spells?
3. What your scripting language will look like? Is it LUA, C++? From what I saw at videos it remind me NWN Aurora language. Anyway it would be cool if you provide API docs before release.
4. Is it possible to mod original campaign (add new quests, locations etc.)?