It would be nice if Riftrunner (Divine Divinity 2) had a multiplayer feature.
That was the only thing missing in the first one (Divine Divinity), and for me personally the lack of online multiplayer was a real disappointment. I play Diablo II, Diablo II Lords of Destruction, Dungeon Siege, NeverWinterNights and it's expansion Shadows of Undrentide because they do Multiplayer. I will also buy NWN's next expansion as well...because it can be played Multiplayer. Morrowind and it's two expansions (Tribunal and BloodMoon) I own but seldom play (No Multiplayer). Let's not make the same mistake or omission this time. With Multiplayer capability on a Realm Server(s) similar to Diablo II's Battlenet....you could easily sell as many copies as that game did, and it would bury Blizzard's Diablo II once and for all. If you omit Multiplayer in Riftrunner, I doubt I will be purchasing it. Playing with one's friends is what counts, without Multiplayer capability the game sucks in my view.
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