Oh shush...for an old dragon you know how to smear honey around the beard of an old Dwarf.
Now you know why Dwarves have such big beards to hide the blushing cheeks ;p
I wish I could be a writer but my English is just too modest for that. But well, we all have our skills and perks when our character sheets got rolled by our parents ;p

Actually, the inventory sorting button was in some game long time ago, I forgot which one it was as I saw so many. I think it was the old game 'Sacred Gold' which I can also highly recommend btw

I was ever surprised that this idea was actually not copied since then from other loot heavy games like MMO's for example as bag management is one of the most annoying (maybe THE most annoying:)) aspects in loot heavy games.
Of course meanwhile other games started to tackle ideas how to bring some order in the chaos.
I like in WoW how items which are not good for anything (cooking, crafting, healing, etc. are color coded as trash loot you can easily sell without the nasty surprise later that they were worth/good for something.
Another feature which should be standard but still isn't in some old games that quest related items are marked as such and then later get automatically removed when the quest is done and/or you traveled out of level/range from the quest to not steal your time torturing your head what that odd item was for.
Of course I can come sometimes up with ideas which were maybe before in other Larian games or were mentioned before in the forum. But Ia m way too busy to keep an eye on all postings.
Cross references to similar postings are always welcome from those who do have the time and overview
