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Bearhug Offline OP
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After all had such fun with the kickstarter campaign and the party I thought about this as a small kickstarter extra reward.
Some small ingame code for all kickstarters where they can access in the game a small dungeon where they can access some dubious people celebrating some odd party for, the gods only know what, a game of some sorts. smile

The dungeon could include maybe some links with some 'best of' short video and photo links or even better reenact in-game some unforgettable moments like Kirill's dropping his keybaord or shows the crack of dawn wink We looove you Kirill smile
Or that Karaoke moments of the party or Swen asking his people if it is ready and the person at the desk growling like Michelangelo 'When it is ready'
And Kirill's catchy instrumental update tune in the dungeon.

Like I said, just some silly idea smile But I think that would match Larian's tongue in cheek humor to set themself and the kickstarters a small ingame monument.
I see already the right words for the moss covered, at the hidden door: 'those who enter abandon all hope' smile


Ideals are like stars. We might never reach them. But we can set our course by them.
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Maybe thats the place where the kickstarter potion is gonna teleport us. wink If its not gonna change us in Weresheeps or Killer Rabbits xD.

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Bearhug Offline OP
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Actually, I was also wondering what the heck that potion is supposed to do, maybe it let a neon sign float above us which says 'Kickstarter' and arrows pointing down at the embarrassed potion user smile

Maybe it just gives us only a good kick and numbs the pain when the next Orc starts beating us up and we just smile by every hit.
I am definitely curious what the idea behind that dubious potion is. I am sure it is some kind of joke from Larian on our expense smile smile


Ideals are like stars. We might never reach them. But we can set our course by them.
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That "kickstarter-dungeon-idea" is funny and I secretely hope the Larians can come up with such dungeon that will be a funny "easter egg" !! biggrin


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Well, technically, we have a "Kisckstarter" dungeon with the extra levels to the phantom forest dungeon which I think is perfect and I bet they might just add some of that in there. Would be surprised if they didn't.

However, even though I'm a kickstarter contributor myself, I don't really like the idea of locked content or special "for these folks only" because it just seems to defeat the purpose, a better game with more content for everyone playing the game.

As far as the potion goes, maybe it will transform us into a giant female orc smashing a lighthouse with her foot... or worse, lol.


I pledged and all I got was this lousy awesome game!
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Bearhug Offline OP
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The idea is not aiming using the precious (I think it was around a dozen levels) phantom dungeon for it as it would disturb the more serious atmosphere we want in the game.

My idea was simply a mini-dungeon, emphasis on mini. Just one small cave as big as the room they had the kickstarter party in as that would be more then enpugh for a simple gag.
Last thing we want is to draw precious resources from making the REAL game smile

I am sure with that new editor they can make easily one cave with Swen, Kirill & Co for a godo laugh for those which were there as it began at that day smile
They can still decide themself later if they want to make that 'cave of shame' accessible to the rest of the 'innocent' world.

I agree, anything which is REALLY part of the game should be all accessible for everybody, KS or not. This is more of a small gag for the initiated wackos wink

Talking about wacko...a giant orc and a lighthouse, hmmm?
Honi soit qui mal y pense. (“Shame to him who thinks evil of it.") 0:)
Let me get first a job in that lighthouse. ....just to polish the lenses and take care of the light of course 0:)


Ideals are like stars. We might never reach them. But we can set our course by them.
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Originally Posted by Bearhug
Let me get first a job in that lighthouse. ....just to polish the lenses and take care of the light of course 0:)


by reading this phrase of Bearhug an idea plop up in my mind:
* Let's say you meet a NPC which has a sad life because his/her house/lighthouse/mill is (totally) broken !
* Now You can decide to
a) kill that sad NPC to rescue him/her from a sad sad life and take his/her accommodation;
b)find out how you can repair his/her accommodation and do it yourself (from your own point of view & taste);
c) try to convince the NPC that you will & can repair his/her dwelling-place and that you assure his/her sad life will be gone soon enough;
d) OR: you ask the NPC his/her preferences in the repairing of his/her dwelling-place ...
* Four (or more) possible outcomes now can see the daylight !
*** Just a few ideas?
* Killing the NPC maybe make other NPC's angry? Or your reputation go down more than once (in the long run)?
* Helping the NPC and build up like the NPC wish can maybe give his/her eternal gratitude with 1 or more nice rewards and or results: a unique item or a strng reduction on his/her prices (if the NPC appear to be a trader in his/her "happy life"!) or the NPC give you the possibility to live in the repaired building or if it is a mill or lighthouse you get a good job ....
* Of course you can ask other NPC's to help you to repair, like a smid, a Carpenter, a bricklayer, etc ...
Many quests/tasks can come your way up or you have to talk you out of tricky dialogs after you killed the sad NPC ! That all is up to YOU !


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Hi, or maybe a modder could do that in no time... After the release (and... Kirill MUST BE the weresheep, I'm pretty sure !)


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To be honest I think this is an excellent idea; we should have a mini-dungeon the slay the weresheep.

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I think the Weresheep idea might be separate from the Developer Area. A secret developer area is good, but reaching it probably shouldn't be limited to only Kickstarter backers because hopefully, Kickstarter backers aren't going to be more than a small, small, percentage of the people who buy D:OS.


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Bearhug Offline OP
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The weresheep idea is now for a long time on the table and started somewhere in the kickstarter I think. I hav eno idea what and where that idea is going but I think they plan to put it as some more or less 'hidden' running gag into the game.
The crazy mini-mini developer dungeon/cave was just a single crazy idea as an insider gag for the kickstarter people to have a more eyes-on in-game experience. I suggested a code for that cave so that nobody stumbles over it by accident until they want to to not disturb the otherwise serious atmosphere of the game.
The people which didn't followed the kickstarter would probably not get the jokes suggested for the tiny cave. But the makers could stillset themself a small memento in the game like a hidden signature and show off a bit with their editor smile

About the unknown weresheep plot...
Who knows? Maybe the dubious weresheep have even a forgotten, hidden temple where they convert sheeps? wink
Planet of the Sheeps, baby smile


Ideals are like stars. We might never reach them. But we can set our course by them.

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