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#468758 05/07/13 09:34 PM
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x-war-x Offline OP
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just saw steam update the beta, and so far i'm now disliking the new patch. one main reason is battles seem to end faster than they used to. older battles were dragged out and epic so idk if some units gotten weaker or not. did notice troopers pop out like bunny rabbits.

on another note the A.I tends to not do anything a good amount of time. just building units and "turtling" in their base. other than that, feel that my dragon isn't as powerful as he used to be with those basic research buffs.

lastly the campaign seem to have a faster pace also with building being cheaper, research being instant, and less (but more useful) cards to use.

anyone else have thoughts on the recent update?

edit. did notice that the game crash seems to be completely gone. haven't CTD since i started playing after the update.

Last edited by x-war-x; 05/07/13 09:35 PM.
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Biggest changes:
- Build times for Battle Forge units reduced (all other production times remain the same)
- Build times and Recruit costs for all non-Battle Forge Production structures slightly reduced. (Battle Forge remains the same)
- Skirmish: Players no longer start with a free Transport.
- Skirmish: Research tooltips are improved.
- Shamans and Warlocks can now travel over water.
- Campaign: Massive adjustment of the research cost and tiers of Dragon Skills in the campaign.
- Campaign: Countries gold values adjusted: Home countries give 8 gold, down from 10, there are no more 1 gold countries, mostly just 2 and 3 gold ones, only 1 non-error 4 gold country (there are two more probable mistake 4-gold countries, though)
- Campaign: Countries now have variable Research point value from 1-3.
- Campaign: Pre-existing buildings adjusted and moved.
- Campaign: Placing a Building on a country has been reduced in cost
- Campaign: All research is now instant, not "done by next turn", all those points are spent at once.
- AI is improved in the Strategy Map, they'll play cards that affect territories and units, construct buildings
- Hunters speed cut from 260 to 215. They're still by far the fastest land unit, but no longer the fastest unit in the game.
- Units under the effect of "For the Empire" Kamikaze attack move much faster now.
- Dragon's Pass map has a second construction site by the shore on both sides (haven't checked other maps yet)
- Emerald Mountain map has added Resource Construction Sites to the upper left and lower right corners.
- Frost Isles map has added a second Shipyard Construction Site to each player island, and an additional Resource Construction site as well.

I can't speak for how these play out, since I crashed to desktop when entering my very first RTS battle.

Last edited by Stabbey; 06/07/13 01:31 AM. Reason: more large changes
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thanks for the notes. did notice alot for the campaign map. and the A.I does assault more often on the strategic map. just the RTS A.I seems like i got hit in the head after the patch. just my personal experience. and i've only been playing with the default A.I so far. so i don't know if they were adjusted or not for higher difficulty.

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A few impressions after playing about 3 hours with the recent update:

- First of all, for some reason I cannot save the game anymore (the options for save and load are greyed) when playing campaign again AI. Is this a bug or intended?

- I have just had my very first crash to desktop after skirmish. (And since I cannot save I must start the whole campaign anew once again... )

- The strategy map AI seems to be very much improved and makes interesting strategic moves.

- The RTS Map AI also seems to be more intelligent now. I have just had one battle which lasted almost 45 minutes. Maybe it is just my impression but I have the feeling that the balance is shifted once again to spamming units... In the one battle I had the chance to play all my initial units were gone in no time and I had to produce really huge amounts of units to overrun the AI base.

Last edited by Elwyn; 05/07/13 10:55 PM.
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Were you ever able to save a game and load it successfully?

All my games have crashed before I was able to play long, so I can't say how different the AI is.

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Yes, before the latest patch I was always able to save the game and to load it successfully (while playing the campaign against AI).

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yeah i just noticed the save and load is greyed out also. well guess i have to enjoy short campaign battles... if that's possible


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