Strategy Informer has some updated hands-on impressions for Divinity: Dragon Commander.

Once you get over the fact that you’ve got a Dragon with a jetpack, Dragon Commander is pretty much like any other RTS. In a similar vein to Total War, this is a game of two halves – strategic empire management, and tactical battles. Actually, there’s a third half, which is the Starcraft II-esque ‘command ship’ interface. This is where you get involved in a bit of role-playing; talking to advisors, researching new units and techs, even engaging in a little bit of politics.

http://www.strategyinformer.com/pc/dragoncommander/1057/preview.html