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#469155 10/07/13 09:11 PM
Joined: Jul 2013
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stranger
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First of all, its a greate Game, okay the Bugs espically the Crashes need to be fixed then its really great.

Second, is my Suggestion i think the Buildings need much more Less HP it just need to long to destroy a single building, since there are so many Skirmishes in the Campaign it need a little bit more fast paced.

Third the Air Units dont feel like Air Units since they very slow they need to be faster aswell. Maybe think about a overall Speed Increase of all Units.

That was it sorry for bad English

Greetings Move

Joined: Mar 2003
Location: Canada
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I think maybe reducing the starting population would be a better way to speed up battles. Fortified building should be at least a little hard to destroy.

Joined: Apr 2013
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At the beginning of the game, I agree it's pretty hard to destroy a building, but with 5 destroyer, it becomes pretty easier!


Joined: Apr 2013
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Originally Posted by Raze

I think maybe reducing the starting population would be a better way to speed up battles. Fortified building should be at least a little hard to destroy.


In the campaign this seems like a good idea. If in a campaign you didn't start with population at all and you got more troops from deploying them on the campaign map it would speed up games, reduce the impact the dragon can have without overt nerfs and increase the importance of good play on the campaign map.


Moderated by  Issh, Larian_QA, Raze 

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